There's something I don't really understand, as far as I noticed in this game, the more you progress into races, blitz and circuits, the more it's meant to be difficult.
That said, I am wondering, what makes the Beetle Blast-a-Thon a difficult race meant to be placed in the last pack of checkpoints? Sure there is snowing, but otherwise, it's less difficult than Aptitude Test and Frosty Finale. And less difficult as well than Freeway Flyer, Perimeter's Perils, Beat the Bridges and Crosstown Switchback. So why do you think apart from the snow aspect, did they put it at the end of the ckeckpoints?
Question about MM1 checkpoints races
- RohitXL5
- MM2X Active User
- Posts: 901
- Registered for: 11 years 7 months
- Location: Indore, Madhya Pradesh, India
MM1 doesn't claim that as you move ahead in races, races become more difficult. It's MM1 style! It's very nice to observe a lot of beetles in last 2nd race, isn't it? I personally think MM1's races are very great.
I don't think so the Aptitude Test and Beetle Blast a thon were put randomly in last. MM1 actually believes that final races should have:
Have you tried my MM1 racepack? It has different races, but races become harder as level goes up. Try it, it's fun.
You can download the race pack here.
I don't think so the Aptitude Test and Beetle Blast a thon were put randomly in last. MM1 actually believes that final races should have:
- Similar vehicles (Last three races have only one type of vehicle each race).
- Snow Resistant (because last three races are snowy)
- Traffic Resistant (MM1 have 100% traffic for each race. But because these last three races are long, so to make them as a surviving race, they put powerful vehicles. F-350, Beetle, GTR-1 have more HP than any other vehicles.)
Have you tried my MM1 racepack? It has different races, but races become harder as level goes up. Try it, it's fun.
You can download the race pack here.
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[img][/img] [color=yellow]Best Active Member MM1 screenshot-er | Best MM2 breakout of the year[/color]
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