Kunal2045's Conversions!
Lamborghini Sesto Elemento Police now Released!
Update:
As requested, German Polizei livery is done.
Any more liveries that you guys want to see on the Countach? Post them below.
Showcase is done, apart from doing more liveries, only adding the AI copmod stuff is left to do. Thanks for the comments y'all!
As requested, German Polizei livery is done.
Any more liveries that you guys want to see on the Countach? Post them below.
Showcase is done, apart from doing more liveries, only adding the AI copmod stuff is left to do. Thanks for the comments y'all!
[align=center][color=black]Sig[/color]
[img]https://www.imgweave.com/view/4838.png[/img][/align]
[img]https://www.imgweave.com/view/4838.png[/img][/align]
-
- MM2X Super Active User
- Posts: 2405
- Registered for: 16 years
- Location: Canada
- Been thanked: 1 time
Should've showed if off in Nedustadt . (I think that's what it is called)
[img]https://i61.tinypic.com/25zrngo.jpg[/img][color=white]
- Most creative active member
- Most smart active member
- Best MM2 innovation of the year
- Best programmer
[img]https://i60.tinypic.com/2m4c2h5.jpg[/img]
- Most helpful active member[/color]
- Most creative active member
- Most smart active member
- Best MM2 innovation of the year
- Best programmer
[img]https://i60.tinypic.com/2m4c2h5.jpg[/img]
- Most helpful active member[/color]
@Aaron: I could've and I was thinking about it. But meh.
Update:
Polizia Italiana livery is done, and I think it fits well. Pics below.
However, replacing default AI cops gave me a different outcome than I thought. The AI cops are spawned with random liveries and not the first, primary livery (So far it happens in SF, London and in Chicago). And I notice that its because this car has multiple liveries. Does anyone know why?
Update:
Polizia Italiana livery is done, and I think it fits well. Pics below.
However, replacing default AI cops gave me a different outcome than I thought. The AI cops are spawned with random liveries and not the first, primary livery (So far it happens in SF, London and in Chicago). And I notice that its because this car has multiple liveries. Does anyone know why?
[align=center][color=black]Sig[/color]
[img]https://www.imgweave.com/view/4838.png[/img][/align]
[img]https://www.imgweave.com/view/4838.png[/img][/align]
- StanOfGB
- MM2X Super Active User
- Posts: 2415
- Registered for: 16 years 8 months
- Location: Toronto, Canada
Awesome! It was the most necessary livery
Not exactly sure why the multiple liveries show up for the cop mod (aaron probably will know), but if it turns out each city would require separate cop mods in order to keep the livery consistent, then instead you could make 4 separate mod for SF, NY, Chi, and London and another drivable version which contains all the liveries you made.
Not exactly sure why the multiple liveries show up for the cop mod (aaron probably will know), but if it turns out each city would require separate cop mods in order to keep the livery consistent, then instead you could make 4 separate mod for SF, NY, Chi, and London and another drivable version which contains all the liveries you made.
- Porsche911man
- MM2X Newbie
- Posts: 57
- Registered for: 13 years 5 months
This happens with all cop car mods when there's multiple paintjobs involved with the model.The only way around this is creating a model separately with a livery specifically for that city.Example:Another Lamborghini Countach that's not a playable car that has the SFPD livery specifically for the San Francisco track.
- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 17 years
- Location: Italy
- Been thanked: 1 time
- Contact:
Cool extra liveries, very nice work.
Kunal discussed with me in PM about that issue. Unfortunately it's not possible from no file set a specific paintjob to use for the AI police of a city. It seems to be hardcoded in the game concerning the use of the second paintjob of the Ford Mustang GT Cruised with London's AI police.
Kunal discussed with me in PM about that issue. Unfortunately it's not possible from no file set a specific paintjob to use for the AI police of a city. It seems to be hardcoded in the game concerning the use of the second paintjob of the Ford Mustang GT Cruised with London's AI police.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
- Silent1Unknown
- MM2X Super Active User
- Posts: 2472
- Registered for: 16 years
- Location: Canada
- Contact:
Update:
The Countach now has appropriate liveries for each cities. Thanks for the help dudes!
Chicago
London
San Francisco
Looking good ay?
Now I just have to figure out why the AI cops' sirens ain't working... -.-
The Countach now has appropriate liveries for each cities. Thanks for the help dudes!
Chicago
London
San Francisco
Now I just have to figure out why the AI cops' sirens ain't working... -.-
[align=center][color=black]Sig[/color]
[img]https://www.imgweave.com/view/4838.png[/img][/align]
[img]https://www.imgweave.com/view/4838.png[/img][/align]
- Franch88
- MM2X Admin
- Posts: 15759
- Registered for: 17 years
- Location: Italy
- Been thanked: 1 time
- Contact:
Very nice, and great screenshots, too.
As seems, that's something related with a pirated copy release of the game. The setup.bat file isn't native of the game. In this topic, this was discussed more.Did you run the bat file in the directory?
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
Thanks guys. About the bat file, I don't see it in the directory, as I have a legal copy of MM2.
Well I managed to fix the siren problem. Apparently it was a case-sensitive issue between the basenames for these in the addonvehtypes file and the .pkg... (like "thIS" and "this")... Totally forgot about this.
Expect the release hopefully this weekend! Just gotta add one more livery and few general itsy-bitsy fixes.
Well I managed to fix the siren problem. Apparently it was a case-sensitive issue between the basenames for these in the addonvehtypes file and the .pkg... (like "thIS" and "this")... Totally forgot about this.
Expect the release hopefully this weekend! Just gotta add one more livery and few general itsy-bitsy fixes.
[align=center][color=black]Sig[/color]
[img]https://www.imgweave.com/view/4838.png[/img][/align]
[img]https://www.imgweave.com/view/4838.png[/img][/align]