MM2 Ultimate Difficulty Racemod
Released!!!
- RohitXL5
- MM2X Active User
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Thanks. No doubt on modifying blitz races because I've mentioned that I've to modify all 64 races. They include blitz races obviously. I think I told it many times, even personally. Anyway, no problem.
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- NotoriousA
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- RohitXL5
- MM2X Active User
- Posts: 901
- Registered for: 11 years 7 months
- Location: Indore, Madhya Pradesh, India
Partially yes. But they will not be our competitors, the race will have an individual player which will be us. We can add AI cars for interfering the player's path.
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So, what will happen if 1 opponent finishes before us: "You finished 2nd". Yes or No?Partially yes. But they will not be our competitors, the race will have an individual player which will be us. We can add AI cars for interfering the player's path.
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- RohitXL5
- MM2X Active User
- Posts: 901
- Registered for: 11 years 7 months
- Location: Indore, Madhya Pradesh, India
No. In addition, we can make the path of opponent. So we can make it not follow the blitz path since we can make any. It will have an arrow above, but not number of its position, it will finish on the code we gave it but will not interfere our winning.
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[color=#01B5DD][size=150]Boss of Martians![/size][/color]
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[color=#01B5DD][size=150]Boss of Martians![/size][/color]
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- RohitXL5
- MM2X Active User
- Posts: 901
- Registered for: 11 years 7 months
- Location: Indore, Madhya Pradesh, India
Good question. Well I try everything or assume existing proofs. Formerly, I observed it in last blitz race of SF racemod. In that, Double-Decker Buses have a fixed path on which they interfere the player. When I searched in its files, they were opponents but not really opponents to the player. So you can just call them AI vehicles.
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[color=#01B5DD][size=150]Boss of Martians![/size][/color]
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[color=#01B5DD][size=150]Boss of Martians![/size][/color]
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- RohitXL5
- MM2X Active User
- Posts: 901
- Registered for: 11 years 7 months
- Location: Indore, Madhya Pradesh, India
Sorry for double-post.
News! Underground is finished!
Underground
Features:
Start Spots
Bus Roadblock from front, back and top
Roadsters!
Cops!
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I hope you'll like it!
Feel free to leave a post!
News! Underground is finished!
Underground
Features:
- Default weather-time condition is now changed to foggy evening.
- Number of laps is reduced to 2 laps.
- 2 more opponents are added, now there are 6 opponents.
- All opponents are changed to roadsters.
- Opponents have 11% more velocity.
- 32 buses are employed to block the advantageous road.
- 3 cops are employed for pursuing unit. Two of them will be guarding in underground and one of them will be guarding outside.
Start Spots
Bus Roadblock from front, back and top
Roadsters!
Cops!
----------------------------------------------------------------------------------------------------------------------------------------------
I hope you'll like it!
Feel free to leave a post!
[img][/img]
[color=#01B5DD][size=150]Boss of Martians![/size][/color]
[img][/img] [color=yellow]Best Active Member MM1 screenshot-er | Best MM2 breakout of the year[/color]
[img][/img] [color=yellow]Author of the best mod of the year[/color]
[color=#01B5DD][size=150]Boss of Martians![/size][/color]
[img][/img] [color=yellow]Best Active Member MM1 screenshot-er | Best MM2 breakout of the year[/color]
[img][/img] [color=yellow]Author of the best mod of the year[/color]