MM2 Ultimate Difficulty Racemod

Released!!!

<t>Default professional time limit for Coit Nightmare is 49 seconds. Then, what should be the time limit for Coit Nightmare in Ultimate Difficulty?</t>

Poll ended at Fri Jan 17, 2014 6:27 am

49 sec
1
14%
48 sec
0
No votes
47.5 sec
1
14%
47 sec
3
43%
46.5 sec
1
14%
46 sec
1
14%
45 sec
0
No votes
Lower than 45 sec
0
No votes
 
Total votes: 7
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NotoriousA
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Postby NotoriousA » Wed Oct 23, 2013 2:07 pm

Well hey, you can try putting them by yourself and see if you can do much better. :roll:

Anyway, I'm surprised you managed to finish these two races quickly! View From Two Bridges looks strange with the custom night sky, but Parks But No Parking looks awesome!
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Seahawk
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Postby Seahawk » Wed Oct 23, 2013 6:24 pm

Well hey, you can try putting them by yourself and see if you can do much better. :roll:
Whatever.... Let's see what Rohit does.
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Postby A320_Pilot » Wed Oct 23, 2013 6:54 pm

How rude.
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Postby sajmon14 » Wed Oct 23, 2013 7:03 pm

Sea hawk why you always change the nicknames in your quotes? :P

Anyway nice progress Rohit

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Postby A320_Pilot » Wed Oct 23, 2013 7:15 pm

Sea hawk why you always change the nicknames in your quotes? :P

Anyway nice progress Rohit
and continuously quote. :|
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zoot
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Postby zoot » Wed Oct 23, 2013 9:11 pm

Well hey, you can try putting them by yourself and see if you can do much better. :roll:
Whatever.... Let's see what Rohit does.
Seahawk. Shut up. Stop telling the author what to do. And stop changing nicknames in quotes. Their name is their name for a reason.
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Franch88
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Postby Franch88 » Wed Oct 23, 2013 10:27 pm

Keep up the very good progress Rohit. :wink:

Seahawk, looks that you're just doing a propose for the making of the mod, and there's nothing bad in this, but, let's see what Rohit thinks about. Anyway, the mod is being made by him and he should have planned all what to do in way to make the races harder. That's it.
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Postby Dytak » Wed Oct 23, 2013 10:56 pm

Helly Yiezz, Dat cops reminds me to some races on Midtown Madness 1.

Nice progress Rohit, looks awesome.
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Postby RohitXL5 » Fri Oct 25, 2013 8:48 am

I was honestly annoyed and was speechless about your complement, Seahawk. Anyway, thanks for the support and appreciations, guys. I like how everybody respect and appreciate the decisions.

CabarrubiasProductions, Double-Decker bus is not that lengthy as compared to the city bus. Double-Decker buses can be easily pushed down and attacked. City bus is tougher than it and more fat. Since, DDbus has lower toughness therefore, I always used to put City Buses.

I've mentioned the reasons that why don't I put chasers, bus roadblocks in some races many times. Now, I'm deeply explaining the reason of not often putting chasers and roadblocks.

To place the buses and chasers perfectly on our wished places, we need a good like SF Editor for London too. (Note that I spend more work to bus roadblocks and chasers in SF because I had the tool.) Although, we can put them manually but for perfections, a coordinate tool is always required.

The streets or roads where we want to add chasers and buses should be almost perfectly vertical or horizontal for more easiness which is not almost in most the London. In SF, most are vertical and horizontal and parallel. That's why it's easier to use SF's coordinate geometry as compared to London's coordinate geometry. Because manually on non-straight roads, we can't get perfect coordinates which interferes the work.

That's why, in London, it's harder to modify. Well I'm not sure that if there's a London Coordinate Tool but I checked most. If yes, I'd like to know.

I'll try the best in the races where it's easier. Sorry if I hurt you, Seahawk.
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Postby CabarrubiasProductions » Sat Oct 26, 2013 7:17 am

CabarrubiasProductions, Double-Decker bus is not that lengthy as compared to the city bus. Double-Decker buses can be easily pushed down and attacked. City bus is tougher than it and more fat. Since, DDbus has lower toughness therefore, I always used to put City Buses.
Maybe you should increase the value of DD Bus durability?

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Postby Seahawk » Sat Oct 26, 2013 12:25 pm

CabarrubiasProductions, Double-Decker bus is not that lengthy as compared to the city bus. Double-Decker buses can be easily pushed down and attacked. City bus is tougher than it and more fat. Since, DDbus has lower toughness therefore, I always used to put City Buses.
Maybe you should increase the value of DD Bus durability?
HE IS MAKING A RACEMOD AND NOT MODIFYING THE DD BUS and he also said me one time on gameranger that he doesn't knows how to model/modify vehicles.
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Postby RohitXL5 » Sat Oct 26, 2013 2:14 pm

Ahh...You're like an addicted DD-Bus lover. I've no problem with that but that's true that I'm not going to mess-up with tunings of the vehicles which will result bad in multiplayer game play and the game will consider you as a cheater. :P
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Postby e-cobra » Sat Oct 26, 2013 2:41 pm

Nice progress Rohit and your game looks much better, maybe because of the sky. :o
@Seahawk you really cause mayhem doing stupid things you shouldn't. :roll:
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Postby RohitXL5 » Sat Oct 26, 2013 4:25 pm

Thanks, e-cobra. Yes, that sky makes the game look alternative the default, actually I was messing up with new skies I obtained and used them. Thanks to Dummiesboy, he taught me the process of using them in 360 degrees format. I'd like to release it as a patch to MM2 Revisited later on Dummiesboy's agreement.
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Postby RohitXL5 » Tue Oct 29, 2013 7:08 am

*Sorry for double-post*

News! City Circuit, 5th Circuit of the London is now finished!

Here are details:

City Circuit

Features:
  • Default weather-time condition is now changed to Clear-Evening.
  • Number of laps is reduced to 2 laps.
  • 3 more opponents are added. Now there are 8 opponents.
  • Opponents are changed to Audis, Cops, DB7s and Roadsters with increased velocity.
  • 2 buses are now employed in a bus roadblock to block a turn for player.
  • Now the race has car pursuers and pursuing cops.
  • All routes are isolated. Now all opponents will take the best route.
Pictures:

Start Spots
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Mix!
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OUCH! WHAT THE HELL!?!?!
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Isolated routes and pursuers
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Sincerely, you are a loaf.
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I hope you like it. Feel free to leave a post! :)
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