Franch88's cars conversions

In progress: nothing at the moment

User avatar
HummersRock
MM2X Super Active User
MM2X Super Active User
Posts: 2152
Registered for: 17 years 6 months
Location: Floating in The Land of Colours
Contact:

Postby HummersRock » Thu Jul 10, 2008 7:53 pm

Congratulations Franch. This is a very good conversion. And its polycount is good enough for my computer. The threshold is about 20-25k. After that, you notice the lagging. Thanks again for bringing a great car into MM2.
Mm2 is just erotic with fps. Sometimes it's 75fps, then it's 50fps, then it's 60fps, then it's 35, then 75fps. I wish the rendering was programed better.

Great! It's released. I'll be driving this quite a bit along with Riva and HQTM Hummers.
[url=https://bit.ly/znpgtp][color=deepskyblue]My MM2 Creations[/color][/url] | [url=https://bit.ly/o9c3][color=red]My MM2 Youtube[/color][/url] | [url=https://bit.ly/yfqjeq][color=green]My DeviantArt[/color][/url]

User avatar
matt1314
MM2X VIP Member
MM2X VIP Member
Posts: 4946
Registered for: 16 years 9 months
Location: Berlin, Germany

Postby matt1314 » Thu Jul 10, 2008 8:37 pm

I think the sounds of the C6 are a little bit too nervous. I think they should be improved.
Image

User avatar
Franch88
MM2X Admin
MM2X Admin
Posts: 15759
Registered for: 17 years
Location: Italy
Been thanked: 1 time
Contact:
Italy

Postby Franch88 » Fri Jul 11, 2008 12:12 am

My latest conversion is now available at MMArchive and at MM2BR.
I think the sounds of the C6 are a little bit too nervous. I think they should be improved.
Maybe yes, but anyway they're pretty realistic for it. They has been taken from Test Drive Unlimited game, and most of the car sounds from that game will result a bit boring in MM2.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|

User avatar
Franch88
MM2X Admin
MM2X Admin
Posts: 15759
Registered for: 17 years
Location: Italy
Been thanked: 1 time
Contact:
Italy

Postby Franch88 » Mon Jul 14, 2008 11:02 pm

Hi again to all forum. :)

This is my sixteenth public conversion. The car is the BMW M5 made by Motzi for GTA SA. This is the image of the car:
  • Image
Soon I'll post some in-game pictures of it and all car's features. Stay tuned. :D

PS: I've released a new patch/mod for my 2006 Fiat Grande Punto conversion: it's the 2006 Fiat Grande Punto Colors Patch, that changes five of the ten car colors. Get it here.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|

User avatar
wannagoodcar
MM2X Junior User
MM2X Junior User
Posts: 113
Registered for: 16 years 3 months

Postby wannagoodcar » Tue Jul 15, 2008 4:00 am

Aahhhh yes. I am downloading the car for GTA SA
[url=https://madnessred.co.cc/go/click.php?id=1][img]https://madnessred.co.cc/MadnessRedInvert.png[/img][/url]

User avatar
Silent1Unknown
MM2X Super Active User
MM2X Super Active User
Posts: 2472
Registered for: 16 years
Location: Canada
Contact:

Postby Silent1Unknown » Wed Jul 16, 2008 3:42 am

Hey Franch. This will be a great conversion. The rims don't look too good but I especially like the paintjob. I always wanted to make my paintjobs sparkle like that. Hope it goes well.

And I also have to ask, how many polies is it? :P

Image BEST MM2 SCREENSHOOTER | BEST PHOTOSHOPPER
Image MOST FRIENDLY MEMBER | BEST MM2 WEBSITE

Image

User avatar
NightBR
MM2X Junior User
MM2X Junior User
Posts: 99
Registered for: 16 years 2 months
Location: Rio de Janeiro, Brasil

Postby NightBR » Wed Jul 16, 2008 6:59 pm

WOW 8O 8O
To me those rims of the BMW M6 are best in the M5.
is what I think.:wink:
Great conversion idea.
[img]https://d.imagehost.org/0116/Untitled-1_19.jpg[/img]

User avatar
Franch88
MM2X Admin
MM2X Admin
Posts: 15759
Registered for: 17 years
Location: Italy
Been thanked: 1 time
Contact:
Italy

Postby Franch88 » Sun Jul 20, 2008 8:52 pm

First news. This is a first ZModeler screenshots of my sixteenth conversion. :)

Image

This is the stock of the situation after some days of work.

Things done:
1. Created the folders structure;
2. Start the making of the 3D car model for MM2 with the detachable parts and the driver in ZModeler;
3. Found the seven colors and names in the BMW M5 official website;
4. Selected the sounds to use from the game Test Drive Unlimited and from MM2 cars;
6. Made the other paintjob textures;
7. Made a first version of the car tuning;
8. Created a first version of the Readme file.

Things to do:
1. End the making of the 3D car model for MM2 with the detachable parts and the driver in ZModeler;
2. Make the dashboard with the two versions;
3. Make the vehicle showcase;
4. Adjust the damages file and the car tuning files;
5. End the Readme file.

Soon other ZModeler and the in-game pictures. Stay tuned. :D
And I also have to ask, how many polies is it? :P
It has about 70000 polygons, but I'm still preparing it for the game.

I've decided to convert the version with the BMW M6 rims because they looks very nice to the M5 and also because the original ones are the same of the BMW M3 E92.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|

User avatar
lzr_sl2007
MM2X Occasional User
MM2X Occasional User
Posts: 375
Registered for: 17 years 7 months
Location: São Paulo - Brazil

Postby lzr_sl2007 » Mon Jul 21, 2008 4:26 am

Ihh, cad
[url=https://flic.kr/p/oHNMJb][img]https://farm4.staticflickr.com/3836/14912954210_7a7c71f043_o.jpg[/img][/url]

User avatar
Franch88
MM2X Admin
MM2X Admin
Posts: 15759
Registered for: 17 years
Location: Italy
Been thanked: 1 time
Contact:
Italy

Postby Franch88 » Mon Jul 21, 2008 10:15 pm

Second news. These are the two ZModeler screenshots of my sixteenth conversion. :)

Image
Image

This is the stock of the situation after some days of work.

Things done:
1. Created the folders structure;
2. Made the 3D car model for MM2 with the detachable parts and the driver in ZModeler;
3. Found the seven colors and names in the BMW M5 official website;
4. Selected the sounds to use from the game Test Drive Unlimited and from MM2 cars;
6. Made the other paintjob textures;
7. Made the damages file and a first version of the car tuning;
8. Created a first version of the Readme file.

Things to do:
1. Make the dashboard with the two versions;
2. Make the vehicle showcase;
3. Adjust the car tuning files;
4. End the Readme file.

And here the BMW M5 conversion features.

New model: Yes (made by Motzi)
3D interiors: Yes (made by Motzi)
3D wheels: Yes (made by Motzi)
Driver model: Yes (new model)
New textures: Yes (made by Motzi)
Dashboard: Yes (day and night versions)
Damages: Yes
Damage textures: No
Detachable parts: Yes (two parts, license plates)
New tuning: Yes (realistic)
New sounds: Yes (from Test Drive Unlimited, from an MM2 car, edited)
Number of colors: 7 (original BMW M5 colors and names)

Soon the in-game pictures and the release date. Stay tuned. :D
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|

User avatar
HummersRock
MM2X Super Active User
MM2X Super Active User
Posts: 2152
Registered for: 17 years 6 months
Location: Floating in The Land of Colours
Contact:

Postby HummersRock » Wed Jul 23, 2008 5:08 am

I can't wait. ;) Looks great.
[url=https://bit.ly/znpgtp][color=deepskyblue]My MM2 Creations[/color][/url] | [url=https://bit.ly/o9c3][color=red]My MM2 Youtube[/color][/url] | [url=https://bit.ly/yfqjeq][color=green]My DeviantArt[/color][/url]

User avatar
Franch88
MM2X Admin
MM2X Admin
Posts: 15759
Registered for: 17 years
Location: Italy
Been thanked: 1 time
Contact:
Italy

Postby Franch88 » Thu Jul 24, 2008 12:09 am

Third news. These are some in-game pictures of my BMW M5 conversion.
  • Image Image Image Image Image Image
This is the actual stock of the situation. In the meanwhile I've adjusted the tuning files and some textures.

Things done:
1. Created the folders structure;
2. Made the 3D car model for MM2 with the detachable parts and the driver in ZModeler;
3. Found the seven colors and names in the BMW M5 official website;
4. Selected the sounds to use from the game Test Drive Unlimited and from MM2 cars;
5. Start the making of the dashboard with the two versions;
6. Made the other paintjob textures;
7. Made the damages file and a first version of the car tuning;
8. Created a first version of the Readme file.

Things to do:
1. End the making the dashboard with the two versions;
2. Make the vehicle showcase;
3. Adjust the car tuning files;
4. End the Readme file.

Thank you for your comments. Soon the release date. Stay tuned. :D
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|

User avatar
matt1314
MM2X VIP Member
MM2X VIP Member
Posts: 4946
Registered for: 16 years 9 months
Location: Berlin, Germany

Postby matt1314 » Thu Jul 24, 2008 8:57 am

Looks very well done so far. Can't wait for the release. :)
Image

User avatar
Franch88
MM2X Admin
MM2X Admin
Posts: 15759
Registered for: 17 years
Location: Italy
Been thanked: 1 time
Contact:
Italy

Postby Franch88 » Fri Jul 25, 2008 9:44 pm

Fourth news. All the things has been done, also without any beta testing this time. I can say a release date; it's, also reported in the car Readme.txt file:

The date is tomorrow, 26th of July 2008. :D

In this date the car will be available at this site, MM2 eXtreme.
Of course, I give my permission to publish this car also in other important sites, like MM2 Brasil and MMArchive. ;)
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|

User avatar
VKfromLT
MM2X Junior User
MM2X Junior User
Posts: 133
Registered for: 16 years 8 months
Contact:

Postby VKfromLT » Fri Jul 25, 2008 10:16 pm

nice, tomorow is my birthday :)