Second news. These are the two ZModeler screenshots of my sixteenth conversion.
This is the stock of the situation after some days of work.
Things done:
1. Created the folders structure;
2. Made the 3D car model for MM2 with the detachable parts and the driver in ZModeler;
3. Found the seven colors and names in the BMW M5 official website;
4. Selected the sounds to use from the game Test Drive Unlimited and from MM2 cars;
6. Made the other paintjob textures;
7. Made the damages file and a first version of the car tuning;
8. Created a first version of the Readme file.
Things to do:
1. Make the dashboard with the two versions;
2. Make the vehicle showcase;
3. Adjust the car tuning files;
4. End the Readme file.
And here the BMW M5 conversion features.
New model: Yes (made by Motzi)
3D interiors: Yes (made by Motzi)
3D wheels: Yes (made by Motzi)
Driver model: Yes (new model)
New textures: Yes (made by Motzi)
Dashboard: Yes (day and night versions)
Damages: Yes
Damage textures: No
Detachable parts: Yes (two parts, license plates)
New tuning: Yes (realistic)
New sounds: Yes (from Test Drive Unlimited, from an MM2 car, edited)
Number of colors: 7 (original BMW M5 colors and names)
Soon the in-game pictures and the release date. Stay tuned.