Difference between File Heap Failed & Heap Over
- carfan1061
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Difference between File Heap Failed & Heap Over
Whats the difference between File Heap Failed & Heap Over?
- cody
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"Memmemory Allocater::FindHeap Failed on ptr (hex number)" is a general error, usually caused by random glitches/bugs. Heap Overrun is caused by the game's allocated memory being full, resulting in a crash. The 2nd one can be avoided by using the Heap Patcher, and setting the heap size to 1 GB. That's the setting I use, and it allows me to play in New York without turning off T&L, even with the New York Mod installed.
My Member Number is prime. LOL!
- dummiesboy
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In reality, a setting of 1 GB is overkill for MM2. It will eat alot of your system's RAM while playing the game, without any real benefit. Hell, it might even cause a few crashes on its own because of this.
I'd recommend a maximum setting of 256 MB. That's 8x more than default, and enough to handle just about anything you can throw at the game.
I'd recommend a maximum setting of 256 MB. That's 8x more than default, and enough to handle just about anything you can throw at the game.
- FXANBSS
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There is a chance that people will try to put the entire MMA in their MM2, 1 GB will not be enough.In reality, a setting of 1 GB is overkill for MM2. It will eat alot of your system's RAM while playing the game, without any real benefit. Hell, it might even cause a few crashes on its own because of this.
I'd recommend a maximum setting of 256 MB. That's 8x more than default, and enough to handle just about anything you can throw at the game.
I wonder if 4 GB will be enough, i have 6 GB in my laptop, and 32 GB in other PC, but i've heard that the game becomes unstable with a lot of RAM, sadly.
- dummiesboy
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