I've a crazy idea but I'm pretty sure that you're not going to do that.
There should be some traffic car or truck converted as a drive-able vehicle and it should be in place of some opponent. It will look as if the ambient traffic cars are racing with us.
MM2 Ultimate Difficulty Racemod
Released!!!
- RohitXL5
- MM2X Active User
- Posts: 901
- Registered for: 11 years 7 months
- Location: Indore, Madhya Pradesh, India
It's easy to place them as opponents in a race but they're so slow.I've a crazy idea but I'm pretty sure that you're not going to do that.
There should be some traffic car or truck converted as a drive-able vehicle and it should be in place of some opponent. It will look as if the ambient traffic cars are racing with us.
[img][/img]
[color=#01B5DD][size=150]Boss of Martians![/size][/color]
[img][/img] [color=yellow]Best Active Member MM1 screenshot-er | Best MM2 breakout of the year[/color]
[img][/img] [color=yellow]Author of the best mod of the year[/color]
[color=#01B5DD][size=150]Boss of Martians![/size][/color]
[img][/img] [color=yellow]Best Active Member MM1 screenshot-er | Best MM2 breakout of the year[/color]
[img][/img] [color=yellow]Author of the best mod of the year[/color]
But, you can open them in ZModler and then export them again with new tunings.It's easy to place them as opponents in a race but they're so slow.I've a crazy idea but I'm pretty sure that you're not going to do that.
There should be some traffic car or truck converted as a drive-able vehicle and it should be in place of some opponent. It will look as if the ambient traffic cars are racing with us.
-Seahawk
Third Best New-comer screen shooter of the year 2013
Second Best MM1 screen shooter of the year 2014
Third Best New-comer screen shooter of the year 2013
Second Best MM1 screen shooter of the year 2014
- RohitXL5
- MM2X Active User
- Posts: 901
- Registered for: 11 years 7 months
- Location: Indore, Madhya Pradesh, India
I don't really care about putting traffic cars in races...
[img][/img]
[color=#01B5DD][size=150]Boss of Martians![/size][/color]
[img][/img] [color=yellow]Best Active Member MM1 screenshot-er | Best MM2 breakout of the year[/color]
[img][/img] [color=yellow]Author of the best mod of the year[/color]
[color=#01B5DD][size=150]Boss of Martians![/size][/color]
[img][/img] [color=yellow]Best Active Member MM1 screenshot-er | Best MM2 breakout of the year[/color]
[img][/img] [color=yellow]Author of the best mod of the year[/color]
- EnzoSkylineMiura
- MM2X Very Active User
- Posts: 1035
- Registered for: 12 years 8 months
- Location: Dank Memeing indoors
- Contact:
- The_Most_Wanted
- MM2X Active User
- Posts: 960
- Registered for: 11 years 7 months
- Location: Egypt
WOW Rohit! The last pic is awesome.
Off topic @Pujan: Hello man, welcome it's me The_Most_Wanted
Off topic @Pujan: Hello man, welcome it's me The_Most_Wanted
Best Midtown Madness 2 car converter of the year
Best Midtown Madness 2 innovation of the year
Author of the best Midtown Madness 2 mod of the year
Best Midtown Madness 2 breakout of the year
Author of the best Midtown Madness 2 car add-on of the year
- RohitXL5
- MM2X Active User
- Posts: 901
- Registered for: 11 years 7 months
- Location: Indore, Madhya Pradesh, India
Thanks guys.
I didn't really look at your post, Pujan. I don't know about you.
I didn't really look at your post, Pujan. I don't know about you.
[img][/img]
[color=#01B5DD][size=150]Boss of Martians![/size][/color]
[img][/img] [color=yellow]Best Active Member MM1 screenshot-er | Best MM2 breakout of the year[/color]
[img][/img] [color=yellow]Author of the best mod of the year[/color]
[color=#01B5DD][size=150]Boss of Martians![/size][/color]
[img][/img] [color=yellow]Best Active Member MM1 screenshot-er | Best MM2 breakout of the year[/color]
[img][/img] [color=yellow]Author of the best mod of the year[/color]
- RohitXL5
- MM2X Active User
- Posts: 901
- Registered for: 11 years 7 months
- Location: Indore, Madhya Pradesh, India
*Sorry for double-post*
Well I haven't started Foggy, Foggy Night yet, but I've reworked on some SF and other races because I thought that something is missing or bad in the races. So I've reviewed them and here're the final changes to the SF races and London.
Here's description with pictures:
City Tour,
Here, I've fixed two opponents' routes due to rain slips and slowed down a bit because their accelerations were much high than usual, now they're accelerated but not really high that they can't make a turn. The problem was of Opponent 1 & 5.
Foggy Memory,
Now it has much change than previous one. I've changed its weather to foggy noon because I wanted foggy night for Look Out!, it had clear night and golden hour also had clear night so I didn't want to repeat that weather and also, it's not that hard with clear so I've made it foggy night. I had to change foggy memory's weather because it was foggy night earlier, if I had kept it, it could be repeated which looks sometimes bad. Now in this race, two more opponents are added and opponents are changed too. Opponent 1's start spot is moved to a new start spot which is better, routes are contributed to opponents in order to make them perfect. Opponents are a bit slowed down because they crash into wall with the new route due to too high acceleration. They'll not be slow, they'll accelerate higher, meant that they're slowed down a bit from their previous condition.
Park & Ride,
What this race has new is just two changed opponents, they're two roadsters. Since, they didn't look really cool with just Audis and DB7s, I decided to put mixture. Now the race is sincerely harder than previous as the accelerations are better according to their condition.
The Hills are Alive,
Now it has nothing but changed two opponents. Now two cops are placed on an Audi and a DB7 in order to make race interesting.
Look Out!,
Nothing, but just changed the mustang and RSi with cops.
Wanted!,
Added two more opponents and they're cops.
After Hours,
That's final view of it.
Bridge Bash,
Nothing changed but all opponents are changed to Mustang GTs, I noticed an alley crash issue with mixed opponents, it happens with fast cars. So I putted all mustangs as they're medium. But that issue can't be fixed by even slowing down opponents. But, it's a way better with GTs. That's why, there are now mustangs.
I hope you like them.
I'll finish Foggy, Foggy Night soon.
Well I haven't started Foggy, Foggy Night yet, but I've reworked on some SF and other races because I thought that something is missing or bad in the races. So I've reviewed them and here're the final changes to the SF races and London.
Here's description with pictures:
City Tour,
Here, I've fixed two opponents' routes due to rain slips and slowed down a bit because their accelerations were much high than usual, now they're accelerated but not really high that they can't make a turn. The problem was of Opponent 1 & 5.
Foggy Memory,
Now it has much change than previous one. I've changed its weather to foggy noon because I wanted foggy night for Look Out!, it had clear night and golden hour also had clear night so I didn't want to repeat that weather and also, it's not that hard with clear so I've made it foggy night. I had to change foggy memory's weather because it was foggy night earlier, if I had kept it, it could be repeated which looks sometimes bad. Now in this race, two more opponents are added and opponents are changed too. Opponent 1's start spot is moved to a new start spot which is better, routes are contributed to opponents in order to make them perfect. Opponents are a bit slowed down because they crash into wall with the new route due to too high acceleration. They'll not be slow, they'll accelerate higher, meant that they're slowed down a bit from their previous condition.
Park & Ride,
What this race has new is just two changed opponents, they're two roadsters. Since, they didn't look really cool with just Audis and DB7s, I decided to put mixture. Now the race is sincerely harder than previous as the accelerations are better according to their condition.
The Hills are Alive,
Now it has nothing but changed two opponents. Now two cops are placed on an Audi and a DB7 in order to make race interesting.
Look Out!,
Nothing, but just changed the mustang and RSi with cops.
Wanted!,
Added two more opponents and they're cops.
After Hours,
That's final view of it.
Bridge Bash,
Nothing changed but all opponents are changed to Mustang GTs, I noticed an alley crash issue with mixed opponents, it happens with fast cars. So I putted all mustangs as they're medium. But that issue can't be fixed by even slowing down opponents. But, it's a way better with GTs. That's why, there are now mustangs.
I hope you like them.
I'll finish Foggy, Foggy Night soon.
[img][/img]
[color=#01B5DD][size=150]Boss of Martians![/size][/color]
[img][/img] [color=yellow]Best Active Member MM1 screenshot-er | Best MM2 breakout of the year[/color]
[img][/img] [color=yellow]Author of the best mod of the year[/color]
[color=#01B5DD][size=150]Boss of Martians![/size][/color]
[img][/img] [color=yellow]Best Active Member MM1 screenshot-er | Best MM2 breakout of the year[/color]
[img][/img] [color=yellow]Author of the best mod of the year[/color]
- NotoriousA
- MM2X Active User
- Posts: 710
- Registered for: 12 years 7 months
- Location: Racing in Chicago