- Modeling by SimBin for GT Legends
Racer version by AmgFan
MM2 version and dashboard by Riva
HQ textures (2048*1024 pxl), included LQ/MQ patches, realistic sounds
15.738 polies, 1 official paintjob (FiA-GTC), paintjob template available
840 kg, 308 HP
Top speed : 175 MPH
0 to 60 MPH : 5 sec
[XMAS RELEASE] 1973 Porsche 911 RSR
[XMAS RELEASE] 1973 Porsche 911 RSR
No ! Preceding releases wasn't the only stuff that I converted for MM2 while waiting the next year given that this amazing Porsche 911 RSR is now available for YOUR game.
Last edited by Riva on Wed Dec 31, 2008 3:18 pm, edited 1 time in total.
- Franch88
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Cool Riva, that's a surprise for me, also if I'm your beta tester.
Merry Christmas Riva!
Merry Christmas Riva!
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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- Silent1Unknown
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- Franch88
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Very nice car Riva, I like it a lot. Great work in any aspect of it.
The dashboard is nicely made, but its camera had to be adjusted a bit. The sounds are great, like the drift type handling. Very nice work also in placing the damages smoke.
The dashboard is nicely made, but its camera had to be adjusted a bit. The sounds are great, like the drift type handling. Very nice work also in placing the damages smoke.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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- Silent1Unknown
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Yes! I agree with Franch. This is one of my favourite cars now. Everything about it is great! Even when I use the High quality version, some textures appear as invisible, so the car looks pretty funny. I just want to let you know again that you did a great job. Thanks.
Also, I wanted to know how to make new paintjobs. I know I have to edit the texture file, but will it be high, medium or low quality? Or how to change them to high, medium, low quality? There also comes an ar file with the template and an unknown file. Do I have to use those?
Also, I wanted to know how to make new paintjobs. I know I have to edit the texture file, but will it be high, medium or low quality? Or how to change them to high, medium, low quality? There also comes an ar file with the template and an unknown file. Do I have to use those?
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Hey, thanks a lot mates
The car and LQ/MQ patches are locked but I included an unlocked AR with the Template file. When your edition will be done, put the new "riva_rsr_color0.tga" from the TEXTURE folder of "!!mod_riva_rsr_template.ar" (you can rename it but don't forget to have this AR before the original "!car_ and !!patch_").
The car and LQ/MQ patches are locked but I included an unlocked AR with the Template file. When your edition will be done, put the new "riva_rsr_color0.tga" from the TEXTURE folder of "!!mod_riva_rsr_template.ar" (you can rename it but don't forget to have this AR before the original "!car_ and !!patch_").