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modelling from a print screen?

Posted: Sat Oct 08, 2016 1:43 am
by TTDriver95
Hi.

I want to get started into modelling, but I need an answer for a question:

its possible to start modelling from a screenshot? will it work the same that with blueprints?

well, that's it for now.

Posted: Sat Oct 08, 2016 3:06 am
by Diatosta
Hi.

Yes you can. However it requires some skill, not recommended for beginners (like myself. and you). So:

start by modelling blueprints, and one day you'll be able to model even from scratch.

well, that's it for now.

Posted: Sat Oct 08, 2016 11:24 pm
by pibraclab
Hi,

The problem with screenshot is the perspective. The center of picture is good but you don't have good view on front and rear (for side view for exemple). On a blueprints, you don't have perspective because it's not a photo but a technical draw. All is flat and sometimes with dimensions. You can be more precise with blueprint and have a better realism for your model. However, often you must work on bluprint to have the same size between views and to have car's elements good aligned with other views before use it to model.

See the difference between both pictures :

*perspective
- https://www.automobilesreview.com/galler ... ige-03.jpg
*blueprint
- https://www.the-blueprints.com/modules/ ... en_ds3.jpg

On perspective, you can't have a good view of rear, top (incl. Hood) and front part. Picture is center from a point of view.
See this picture to understand : Image

Posted: Sun Oct 09, 2016 8:44 pm
by TTDriver95
Ok.

I'm asking this cuz the ''model'' I'm trying to ''convert'' doesn't exist any blueprint or model file of it.

If anybody want to know,it is the Stock car from V.R. Deluxe (32X)

Image

yes, its a ''lowpoly'' car. Its strange but, I think these style of cars fit more in MM2 than others.

Posted: Sun Oct 09, 2016 11:03 pm
by pibraclab
I think the solution is to find a maximum pictures of this car and serve it to try draw blueprint yourself. The car is not so complicated to draw. Forms are very simple. However, the car look like the Ford Probe with wide body kit.

Posted: Sun Oct 09, 2016 11:44 pm
by KingAndy
That model is so poorly detailed you could even model it from eye :P

If some say higher poly cars don't fit well on the game, I'd argue that one doesn't either for the exact opposite reason. Well, if having it in.game would be fun to you, that's what matters after all, go ahead and give it a try. It seems quite easy to reproduce just by looking.

Posted: Sat Oct 15, 2016 5:18 pm
by TTDriver95
Ok, I exaggerated with that :oops: .