How make my traffic car

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Michaelx1
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How make my traffic car

Postby Michaelx1 » Sun Jun 05, 2016 1:18 pm

Hey I got a traffic car but it wont show up can you help me
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Postby sajmon14 » Sun Jun 05, 2016 3:23 pm

Can you explain us how you did it? So we can know where the problem is

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Michaelx1
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Postby Michaelx1 » Sun Jun 05, 2016 7:26 pm

I unzipped the ar. file and put files in to the one of the folders the vehicle was the Tata 1515 ST
here are the parts
cobra_ST.pkg
cobra_ST.break0.mtx
cobra_ST_break01.mtx
cobra_ST_break1.mtx
cobra_ST_break03.mtx
cobra_ST_break12.mtx
cobra_ST_break23.mtx
cobra_ST_dash.pkg
cobra_ST_headlight0.mtx
cobra_ST_headlight1.mtx
cobra_ST_whl0.mtx
cobra_ST_whl1.mtx
cobra_ST_whl2.mtx
cobra_ST_whl3.mtx
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Postby FXANBSS » Sun Jun 05, 2016 8:38 pm

I don't know what do you mean, but this is a OPTIONAL way that might not help.
INSTEAD, you can read the post below by Franch88.
Spoiler
Optional Way:
I don't know what you are trying to do, but you want to play with the car?

Ok, here are the steps:

- Put the .ar file into the Midtown Madness 2 folder.
Last edited by FXANBSS on Sun Jun 05, 2016 8:45 pm, edited 1 time in total.

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Postby Franch88 » Sun Jun 05, 2016 8:39 pm

So, you're attempting to make that add-on car by e-cobra as a traffic vehicle, right? Do it only for personal use, please.

This now old tutorial could help you despite all the images are gone. You have to rename the files with the suffix va_bus_f to replace the SF city bus.
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Postby sajmon14 » Sun Jun 05, 2016 9:59 pm

He would need to reexport the car because it won't work if the vehicle has a Rlight

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Postby KingAndy » Sun Jun 05, 2016 10:01 pm

Do it the way I told you to on the other topic you started... Just get a traffic cars pack, there's plenty of good ones avaliable to download from the mods section. It's way easier, mainly for someone who just began working on modding. If you find enjoyment on developing mods for this game, with the experience you'll find yourself way easier to create such stuff.
So, you're attempting to make that add-on car by e-cobra as a traffic vehicle, right? Do it only for personal use, please.
Enough of people stealing e-cobra's work and releasing it as their own, uh? eheh ;)
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Postby Franch88 » Sun Jun 05, 2016 10:33 pm

Yeah, the model needs to be imported, worked a bit like remove the RLIGHT object and add the SLIGHT ones for the indicators, and finally exported. Better with only one paintjob for a first test.
Enough of people stealing e-cobra's work and releasing it as their own, uh? eheh ;)
Of course not, it's just for informing purposes, it's pretty important. :wink: Better know things before.
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Postby Michaelx1 » Sun Jun 12, 2016 3:47 pm

I want to know how I make my own traffic car I need to you guys to show me the steps or show me how to make traffic cars in mm2 for dummies so I'm going to use the 2009 Lincoln Town Car Limousine as my example
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Postby Franch88 » Sun Jun 12, 2016 11:31 pm

But, do you have a PC? You've showed us to have a tablet, instead, and with it is impossible to do anything of MM2 modding... The programs can't work in it, and then, it's very bad as device to do such complex things.
Anyway, I've linked you a tutorial above, that could help..

Please, stop to post similar topics...
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Postby BUGATTIMAN253MPH » Sun Jun 12, 2016 11:36 pm

Do you have Zmodeler 1.07b?
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Postby Michaelx1 » Sun Jun 12, 2016 11:50 pm

yes
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Postby BUGATTIMAN253MPH » Mon Jun 13, 2016 12:57 am

What you need to do is open Zmodeler, and go to File on the top left and choose New. Then go back to File and choose Import. A window called open will appear. go to the folder that contains the .pkg file you extracted. Highlight the file and click the Open button.

When you have the car opened in Zmodeler, DO NOT delete any of the objects or Zmodeler will crash! go to File and choose Save As... A window called Save As... will appear. Look for the folder you want to save in and click Save. This will save the model as a .z3d file. After you saved the model, close Zmodeler.

Look for the .z3d you created and open it, this will automatically launch Zmodeler and from here you are free to edit the model. Since you want to make this into a traffic vehicle, there are some differences compared to making a playable vehicle.

There are some objects that do not work for traffic vehicles, like objects with the suffix 'BREAK'. What you need to do with these is 'Unite' them to BODY_H. Right click on one object and dialogue will appear with different buttons, click 'Selected'. Do this to BODY_H and all of the objects with the word BREAK in them. Then go into Create on the right, then Objects, then UniteSelect. A new dialogue box will appear; Define Object Name. Change this back to BODY, then click the OK button. Then right click on BODY and rename it back to BODY_H.

Reply when you've got this far.
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Postby Michaelx1 » Mon Jun 13, 2016 2:24 am

I used 2009 Lincoln town car as my example and renamed it to va_limo_f and it have body_H now what should I do now
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Postby Franch88 » Mon Jun 13, 2016 8:25 pm

For the last time: stop to post continuously new topics about this same thing or you'll be banned! That won't help you... Just wait for someone to reply you only in this topic, ok? You can see that we're helping you, but you can't exaggerate by asking all the time...

BUGATTIMAN253MPH, the BREAK objects can work also for the traffic vehicles, so you can leave them, otherwise traffic mods like this weren't possible. However, the car that he wants to turn into a traffic car hasn't breakable parts.
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