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Posted: Tue Mar 22, 2016 11:39 pm
by Franch88
Looks nice, keep it up. :)

Posted: Fri Mar 25, 2016 2:26 am
by The_Most_Wanted
Thanks guys! :)

I have made a small tutorial about getting the right size and position of the traffic vehicle in game when you hit it. I hope you like it.

The steps:

1. Open Zmodeler and show the BODY_H only.
Image

2. Hide the side mirrors and make sure the main body is shown like this.

Note: The same thing is applied on spoilers, roof scoops, light bars,...etc!

(You should do that if your vehicle contains these parts and to get the right values!)
Image

3. Copy the values from the Dimentions and right them
down to the Size line as you see them.

Posted: Fri Mar 25, 2016 2:46 am
by BUGATTIMAN253MPH
Thanks for the tutorial. :)

Posted: Fri Mar 25, 2016 2:47 am
by FXANBSS
Very realistic bound. :)

Posted: Fri Mar 25, 2016 8:54 am
by sajmon14
Really useful tutorial :) Thanks :D

Posted: Fri Mar 25, 2016 3:03 pm
by KingAndy
Thanks for the tutorial. It's also nice to see the effort you're giving to this mod. These small details, for being time consuming, use to be forgotten, but they really make the difference when playing. This has great quality, keep it up. :)

Posted: Fri Mar 25, 2016 7:58 pm
by matyii
Awesome tutorial! :D

Posted: Fri Mar 25, 2016 8:23 pm
by Franch88
Very nice work with this tutorial. :)
Also with the .dgbangerdata files there's a similar row to set the size of the vehicles breakable objects once detached.

Posted: Tue Mar 29, 2016 5:08 pm
by BIGzee
Awesome progress and tutorial !! 8) :D