Posted: Tue Dec 01, 2015 2:57 pm
oh sorry.. Mine is a Hybrid CrossfireX. Didn't know that until today, lolzz. Crossfire is actually AMD's circus lion trick that simply alternates between Dedicated graf-mem (which MM2 mostly uses) and Integrated graf-mem (eg. while in the game menu). It's not even that intellegent in organizing which one should be active and when, and Nothing stops it from being in control. Which is also the reason I get more fps in Rivals than in MM2. But with adding D3DImm.dll it is on-par with every high end racing game I've ever played. Derpy fact: I get a constantly flickery 59-60 fps in GRID 2! Yes, in High settings, not Ultra
So Crossfire has incompatibility issues, hence I mentioned not to focus on my fps readings. They are supposed to be low with MM2, like they ever have been. Probably cuz Crossfire and/or AMD catalyst decides what's best for me and those setups are not user moddable. I've also kept an eye out for a modded AMD Catalyst
software that allows me to set which individual executable uses which graf-card.
But this patch gives me some hope, so I'll try workarounds in the meanwhile. I didn't check/select any 'Forced' option in the dgvoodoo software (the executable in the archive). Or I could write here what parameters I set in the executable before I pressed the 'Apply' button. 'As of now' facts : I never got any flickering or tint thingies; D3DImm.dll only works and it successfully increased my minimum fps to 25-30 frames (aand I'm happy already); DDraw.dll still asks for "DirectX 7 and above". Could be Win 8, or it being a 64 bit.
So Crossfire has incompatibility issues, hence I mentioned not to focus on my fps readings. They are supposed to be low with MM2, like they ever have been. Probably cuz Crossfire and/or AMD catalyst decides what's best for me and those setups are not user moddable. I've also kept an eye out for a modded AMD Catalyst
software that allows me to set which individual executable uses which graf-card.
But this patch gives me some hope, so I'll try workarounds in the meanwhile. I didn't check/select any 'Forced' option in the dgvoodoo software (the executable in the archive). Or I could write here what parameters I set in the executable before I pressed the 'Apply' button. 'As of now' facts : I never got any flickering or tint thingies; D3DImm.dll only works and it successfully increased my minimum fps to 25-30 frames (aand I'm happy already); DDraw.dll still asks for "DirectX 7 and above". Could be Win 8, or it being a 64 bit.