Who else here plays MM2 in 32-bit color mode?

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Doof4294967296
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Who else here plays MM2 in 32-bit color mode?

Postby Doof4294967296 » Sun Oct 25, 2015 12:04 pm

I play MM2 in 32-bit color depth. Believe it or not, it's true, all you need is a hex editing program for the gfxconf.cfg in the game directory. Yes MM2 runs perfectly in 32-bit. But one thing, it doesn't work on 640x480 resolution since it's the game's native resolution. So I play it in 720x540 or the full hd 1080p.

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Postby aaro4130 » Sun Oct 25, 2015 4:26 pm

Everything is still 16 bit ingame. even at 32 bit color depth.
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Postby BIGzee » Thu Oct 29, 2015 6:41 pm

So, 32bit is impossible ?
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Postby Doof4294967296 » Fri Oct 30, 2015 6:37 am

Everything is still 16 bit ingame. even at 32 bit color depth.
I know. The textures ARE still in 16 bit format, well atlease the shading is smoother when it comes to the vehicle reflection and the cop's siren lights.

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Postby aaro4130 » Fri Oct 30, 2015 3:46 pm

Try with 32 bit textures, they still turn into 16 bit. Basically not worth it.
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Postby Doof4294967296 » Sat Oct 31, 2015 6:56 am

Unfortunately, If you use 32-bit textures you will see the texture in-game with lower color depth since the alpha channel takes place of it.

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Postby BIGzee » Sat Oct 31, 2015 2:22 pm

Seems even the alphas abide by the 16bit rules. Blurs do the talking :wink:.
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Postby aaro4130 » Sun Nov 01, 2015 6:31 pm

Unfortunately, If you use 32-bit textures you will see the texture in-game with lower color depth since the alpha channel takes place of it.
Wut. The game either compresses it to RGB5551 or RGB565. It doesn't lower it because of an alpha channel.
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Postby BUGATTIMAN253MPH » Sun Nov 01, 2015 7:10 pm

So what was changed in the hex editor?
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Postby Doof4294967296 » Thu Nov 05, 2015 10:58 am

Unfortunately, If you use 32-bit textures you will see the texture in-game with lower color depth since the alpha channel takes place of it.
Wut. The game either compresses it to RGB5551 or RGB565. It doesn't lower it because of an alpha channel.
I see your point