Problem with car

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BUGATTIMAN253MPH
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Problem with car

Postby BUGATTIMAN253MPH » Fri Sep 19, 2014 6:26 pm

Could someone diagnose the problem with this car?
I can't get it to work in game, the game crashes at the splash screen and comes with the heap failed error. :?
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Postby FXANBSS » Sat Sep 20, 2014 5:11 am

i don't know but i think is this file: gto68_break23.mtx :P

I never seen break23 in geometry files.

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Postby BUGATTIMAN253MPH » Sat Sep 20, 2014 12:33 pm

break23 is the breakable object that falls off when the back of the car is hit.
do the cars have to have headlight0+1?
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Postby mm2mm1fan » Sat Sep 20, 2014 3:27 pm

Yes, I think you need the bound, all light objects expect RLIGHT and the wheels and body to get it ingame. :)

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Postby BUGATTIMAN253MPH » Sat Sep 20, 2014 4:15 pm

Could it be the polygon limit? I had a similar problem with the FM3 Delorean and it had over 30000 faces.

EDIT: Nope, it was the headlights, problem solved.
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Postby matyii » Sat Sep 20, 2014 5:04 pm

So, Bugatti i have noticed the problem: You havent created HEADLIGHT_0-1 objects and the break23 _> rename it to break01_H and there isn't any bound. And you should create a BLIGHT. BTW your driver hasn't got Textures :P Anyway your car now works in my game... Sorry. I can't stop myself. Only little problems. :)
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Postby FXANBSS » Sat Sep 20, 2014 5:42 pm

break23 is the breakable object that falls off when the back of the car is hit.
Oops, I forgot it!
Sorry :lol:

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Postby BUGATTIMAN253MPH » Sun Sep 21, 2014 11:57 am

So, Bugatti i have noticed the problem: You havent created HEADLIGHT_0-1 objects and the break23 _> rename it to break01_H and there isn't any bound. And you should create a BLIGHT. BTW your driver hasn't got Textures :P Anyway your car now works in my game... Sorry. I can't stop myself. Only little problems. :)
Matyii, I've already fixed the problem with my own copy of the car, the problem was the absence of Headlight_0/1, break23 is not the problem, It is a supported breakable, I just forgot the banger file for it.
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Postby matyii » Sun Sep 21, 2014 1:56 pm

OK thats good. So you have fixed it, congrats! :)
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