GKRC's Workshop
I'm mostly modding for TM, so dont expect me to update often
- BUGATTIMAN253MPH
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Nice
Best Midtown Madness 2 car converter of the year
Best Midtown Madness 2 car converter of the year
Author of the best Midtown Madness 2 car add-on of the year
Best active member Midtown Madness 1 screenshot-er
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Best Midtown Madness 2 breakout of the year
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- Franch88
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Looks a very nice editing, the textures look great. Well done.
Indeed, Aaro, but for the TEX format converting is enough leave the original .tex files in the folder and replace them doing the converting. Tex Manager program will automatically take their mipmap, flag and offset settings.
Indeed, Aaro, but for the TEX format converting is enough leave the original .tex files in the folder and replace them doing the converting. Tex Manager program will automatically take their mipmap, flag and offset settings.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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- Storm_Sullivan
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Ya know, the red rocket really does look much better that way...
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SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
Thanks again people...As I'm waiting for Sajmon to send me the dashboard this week, I worked a bit on the damages:
[MM2] "Red Rocket" Ferrari F355 retexturing WIP 03 par gkrc063, sur Flickr
[MM2] "Red Rocket" Ferrari F355 retexturing WIP 04 par gkrc063, sur Flickr
As you may notice, I also tweaked the .vehCarDamage to show more bent steel, along with fixing the SmokeOffset so it matches better its IRL namesake
But, for some odd reason, the "Top" & "Back" areas seems to take very little to no damage ...Any ideas about how am I supposed to fix that out?
[MM2] "Red Rocket" Ferrari F355 retexturing WIP 03 par gkrc063, sur Flickr
[MM2] "Red Rocket" Ferrari F355 retexturing WIP 04 par gkrc063, sur Flickr
As you may notice, I also tweaked the .vehCarDamage to show more bent steel, along with fixing the SmokeOffset so it matches better its IRL namesake
But, for some odd reason, the "Top" & "Back" areas seems to take very little to no damage ...Any ideas about how am I supposed to fix that out?
- Franch88
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Very good looking damages.
The damages textures working is kind of bad in the game. If the paintjob textures are too little, the car gets almost all damaged no matter where you hit, instead if they're bigger, that happens less frequently but hardly you can get damage texture almost all visible. Their mapping on the model counts a lot too. Sounds that you've already increased the TextelDamageRadius value of the .vehcardamage file.
The damages textures working is kind of bad in the game. If the paintjob textures are too little, the car gets almost all damaged no matter where you hit, instead if they're bigger, that happens less frequently but hardly you can get damage texture almost all visible. Their mapping on the model counts a lot too. Sounds that you've already increased the TextelDamageRadius value of the .vehcardamage file.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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Okay, I've been resizing some paintjob textures as you said, and... WTF!!!
[MM2] "Red Rocket" Ferrari F355 retexturing WIP 05 par gkrc063, sur Flickr
Where the hell did I mess up again? XD
[MM2] "Red Rocket" Ferrari F355 retexturing WIP 05 par gkrc063, sur Flickr
Where the hell did I mess up again? XD
- Storm_Sullivan
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Certainly looks damaged
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Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
Christianity: God coming to man
SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]
America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.
- e-cobra
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In the .vehCarDamage file, set radius value to something small, for smaller smoke; set it really high and it will be like this.
[img][/img]
[url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5362&start=52&highlight=e-cobra][color=gold][size=75]MM2X Awards[/size][/color][/url]
[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]
[url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5362&start=52&highlight=e-cobra][color=gold][size=75]MM2X Awards[/size][/color][/url]
[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]
Indeed, some radius values were insanely huge, now it's fixed:
[MM2] "Red Rocket" Ferrari F355 retexturing WIP 06 par gkrc063, sur Flickr
[MM2] "Red Rocket" Ferrari F355 retexturing WIP 07 par gkrc063, sur Flickr
I guess, I'm done with the "destructive" part of the job....It could have look way better than this, but that's the best what I could get from the game's outdated physics ^_^"
Oh, and I also managed to edit some menu stuff:
[MM2] "Red Rocket" Ferrari F355 retexturing WIP 09 par gkrc063, sur Flickr
[MM2] "Red Rocket" Ferrari F355 retexturing WIP 08 par gkrc063, sur Flickr
In other words, 95% of the work is completed, it should be finished in a week or so
[MM2] "Red Rocket" Ferrari F355 retexturing WIP 06 par gkrc063, sur Flickr
[MM2] "Red Rocket" Ferrari F355 retexturing WIP 07 par gkrc063, sur Flickr
I guess, I'm done with the "destructive" part of the job....It could have look way better than this, but that's the best what I could get from the game's outdated physics ^_^"
Oh, and I also managed to edit some menu stuff:
[MM2] "Red Rocket" Ferrari F355 retexturing WIP 09 par gkrc063, sur Flickr
[MM2] "Red Rocket" Ferrari F355 retexturing WIP 08 par gkrc063, sur Flickr
In other words, 95% of the work is completed, it should be finished in a week or so
Well, that's due to those areas being UV-Mapped from frontal angle & the roof being mapped in a part of the hood... A quick preview on Blender where I selected the stretched areas so you can see what I'm talking about.The damage textures on the front and back look like they've been pulled like rubber bands. Just saying.
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