Chicago--in MM2

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Storm_Sullivan
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Chicago--in MM2

Postby Storm_Sullivan » Thu Apr 03, 2014 5:51 am

I finally figured out how to get deAR to extract my mm1 files. In my triumph, I got this really crazy idea (idiotic atually, with as many conversions as are already on my plate). I don't know how realistic this is, but hypothetically supposing I actually wanted to do it before I become sane again, what sort of steps am I looking at? Like, what file extensions have to be converted, would it require editing in Zmodeler, and whatnot?
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Postby aaro4130 » Thu Apr 03, 2014 7:18 am

BMS>PKG by Volky, figure out the props format and all, and we're good. Also manually repair every intersection
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Postby Storm_Sullivan » Thu Apr 03, 2014 2:28 pm

Thanks!
Hmm...Doesn't look like as much work as I thought. Maybe I WILL consider making this a reality...

In fixing intersections, is there a certain file I should be looking for, or do I have to import all converted pkg's one by one till I find the intersections?
[color=red]Religion: Man going to God
Christianity: God coming to man

SSMC Studio, offering emergency vehicle conversion from GTA SA, GTA IV, ETS2, & DSF to MM2. See what I do [url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5566]here[/url][/color]

America faces a threat worse than ever before. Yesterday, George taxed our tea. Today, Obama taxes our freedom. Tomorrow, someone may tax our mortal lives. We must act now, to stop this threat. The Rebel Alliance begins here.