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Re: Golden Gate Racepack

Posted: Thu Sep 07, 2017 4:08 am
by YoshiFan961
This looks really great!
Keep up the good work man. :D

Posted: Tue Sep 19, 2017 6:05 pm
by Seahawk
Is this project cancelled?

Posted: Fri Sep 22, 2017 10:37 am
by FXANBSS
Good work!

Posted: Sat Sep 23, 2017 5:48 am
by MagicMidtown
Is this project cancelled?
I sure hope not. All of this looks amazing, and I can't wait to try out these races. Between this and the Imperial London Racepack, it almost seems like a brand new game, like MM2 - Second Edition or MM2 Revisited, but with no connection to the mod that was created of the same name.

I think it would be really cool for these racepacks to come with locked vehicles and special paintjobs to go along with them. I can't imagine that it would be too difficult to add in the coding for such things, but maybe that's only because I'm not an expert in coding and some veterans could tell me that essentially creating a brand new game would be a lot of work. But, hey, I can dream, can't I? :wink:

Posted: Sat Sep 23, 2017 6:00 am
by Seahawk
No need of difficult coding for that. But WHY do you want it locked. :roll:

Posted: Sat Sep 23, 2017 6:39 am
by MagicMidtown
No need of difficult coding for that. But WHY do you want it locked. :roll:
To have a sense of fulfillment and motivation upon completing a race. The knowledge that you're working towards a goal (i.e. unlocking a new vehicle or paintjob). Sure, racing in amateur and professional modes for the new racepacks is really nice and challenging on its own, but the races wouldn't be nearly as much fun and equally challenging if you also weren't working towards some kind of goal.

Posted: Sat Sep 23, 2017 3:31 pm
by RohitXL5
Is this project cancelled?
I sure hope not. All of this looks amazing, and I can't wait to try out these races. Between this and the Imperial London Racepack, it almost seems like a brand new game, like MM2 - Second Edition or MM2 Revisited, but with no connection to the mod that was created of the same name.

I think it would be really cool for these racepacks to come with locked vehicles and special paintjobs to go along with them. I can't imagine that it would be too difficult to add in the coding for such things, but maybe that's only because I'm not an expert in coding and some veterans could tell me that essentially creating a brand new game would be a lot of work. But, hey, I can dream, can't I? :wink:
The locked vehicle thing and special paintjobs thing was actually possible.
The easiest way to do that was to replace the races with the racepack's ones. So whenever you finish 6 races, you unlock the Audi TT :D
Oh, I'm not sure if it is possible to do lock brand new cars (like the downloaded ones) :(

The idea was decent, though.

Posted: Sat Sep 23, 2017 3:41 pm
by Seahawk
Is this project cancelled?
I sure hope not. All of this looks amazing, and I can't wait to try out these races. Between this and the Imperial London Racepack, it almost seems like a brand new game, like MM2 - Second Edition or MM2 Revisited, but with no connection to the mod that was created of the same name.

I think it would be really cool for these racepacks to come with locked vehicles and special paintjobs to go along with them. I can't imagine that it would be too difficult to add in the coding for such things, but maybe that's only because I'm not an expert in coding and some veterans could tell me that essentially creating a brand new game would be a lot of work. But, hey, I can dream, can't I? :wink:
The locked vehicle thing and special paintjobs thing was actually possible.
The easiest way to do that was to replace the races with the racepack's ones. So whenever you finish 6 races, you unlock the Audi TT :D
Oh, I'm not sure if it is possible to do lock brand new cars (like the downloaded ones) :(

The idea was decent, though.
There's something in the .info file for that.

Posted: Sun Sep 24, 2017 2:45 am
by carfan1061
Is this project cancelled?
I sure hope not. All of this looks amazing, and I can't wait to try out these races. Between this and the Imperial London Racepack, it almost seems like a brand new game, like MM2 - Second Edition or MM2 Revisited, but with no connection to the mod that was created of the same name.

I think it would be really cool for these racepacks to come with locked vehicles and special paintjobs to go along with them. I can't imagine that it would be too difficult to add in the coding for such things, but maybe that's only because I'm not an expert in coding and some veterans could tell me that essentially creating a brand new game would be a lot of work. But, hey, I can dream, can't I? :wink:
The locked vehicle thing and special paintjobs thing was actually possible.
The easiest way to do that was to replace the races with the racepack's ones. So whenever you finish 6 races, you unlock the Audi TT :D
Oh, I'm not sure if it is possible to do lock brand new cars (like the downloaded ones) :(

The idea was decent, though.
BIGzee managed to pull it off with his Mustang pack :idea:

Posted: Sun Sep 24, 2017 5:13 am
by MagicMidtown
Is this project cancelled?
I sure hope not. All of this looks amazing, and I can't wait to try out these races. Between this and the Imperial London Racepack, it almost seems like a brand new game, like MM2 - Second Edition or MM2 Revisited, but with no connection to the mod that was created of the same name.

I think it would be really cool for these racepacks to come with locked vehicles and special paintjobs to go along with them. I can't imagine that it would be too difficult to add in the coding for such things, but maybe that's only because I'm not an expert in coding and some veterans could tell me that essentially creating a brand new game would be a lot of work. But, hey, I can dream, can't I? :wink:
The locked vehicle thing and special paintjobs thing was actually possible.
The easiest way to do that was to replace the races with the racepack's ones. So whenever you finish 6 races, you unlock the Audi TT :D
Oh, I'm not sure if it is possible to do lock brand new cars (like the downloaded ones) :(

The idea was decent, though.
Yeah, this is what I was thinking. A set of brand new vehicles that could be unlocked upon completion of a certain amount of races, plus a set of special paintjobs that could also be unlocked for some of the vehicles. I understand that the coding is embedded somewhere to be able to do this, but I don't want to undermine all the hard work that went into creating these races by complaining about a lack of rewards upon completing them.

Posted: Mon Sep 25, 2017 7:03 pm
by mm2mm1fan
Nice work so far :)

Posted: Mon Sep 25, 2017 9:25 pm
by dafa
Great work! :D

Posted: Sun Oct 01, 2017 7:29 pm
by Ch405
when you are gonna launch the racepack?

Posted: Wed Oct 04, 2017 6:36 pm
by Seahawk
What about racing on Bay Bridge.

Posted: Wed Oct 04, 2017 7:36 pm
by cody
That would require the Revisited mod (at least V3 or V4).