SDLView

A program left in Beta1, started to figure it out

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Diatosta
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Postby Diatosta » Mon Feb 03, 2014 11:22 pm

Well, I think it will work especially in win98 ;) But I don't know the map limits :/
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Postby aaro4130 » Tue Feb 04, 2014 1:23 am

This will do AI but we don't know the format for the AI syntax in SDL yet
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Postby mm2mm1fan » Sat Feb 15, 2014 2:56 am

Can I use my own props with this?

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Postby aaro4130 » Sat Feb 15, 2014 5:09 am

Yep, just put them in the Geometry folder where SDLView is placed
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Postby cody » Thu Mar 13, 2014 5:17 pm

This would be a good program to upload to MM2X or MMArchive. A lot of people might need it. Also, Why won't the pictures in the 1st post come up? They worked earlier this month. :?
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Postby aaro4130 » Thu Mar 13, 2014 8:53 pm

I took them with my program FastImage ,version 1. Version 1 has been discontinued as of a month or so, and the image server I took down with it, Nothing with Fastimage.X10.mx/i/* will show up anymore.
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Postby aaro4130 » Sat May 17, 2014 2:27 am

@MM1Fan, yes and yes,here is the program. I may write a tutorial soon.
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Postby sonicblast262 » Thu Jun 04, 2015 4:23 am

So how does one go about converting a *.psdl to *.sdl?

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Postby Diatosta » Mon Jun 15, 2015 2:55 am

I don't think you can, only the opposite, .SDL to .PSDL :/
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[color=white]Also, gotta love when people don't publicize their work or ask for support in their signatures. Also don't forget to check my unfinished mods and donate to my Paypal

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