Actually, I like stock. I mean 'tuned', you're talking 0-300 in 2 seconds or something right? I personally don't see the fun in such ridiculous speeds. Fast car like GTR-1 (0-200 in 12 sec. or so), yes thats good. bus or truck (or any car for that matter) thats going lightspeed at the tap of a button, not fun.Sorry for double post.
I have found the mod's size is 5MB after putting one car!!! Franch was right, i will remove the Stock version and i will work on the Tuned version, because much people are playing the Tuned more than Stock.
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Do what you did last time on the NFS Underground mod, start with the stock, and when you're finished those, start the tuned cars.
@Storm What do you mean? Have you not seen or downloaded his NFS Underground mod? The tuned cars were slightly faster, and had nicer wheels and special paintjobs.
@Storm What do you mean? Have you not seen or downloaded his NFS Underground mod? The tuned cars were slightly faster, and had nicer wheels and special paintjobs.
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For tuned version are meant the cars with body and paint customization. The tuning (performances and handling) could just be different and a little faster, but not extremely arcade and unrealistic.
A size of 5 MB per car isn't so much, sometimes with the dashboard included. Once completed with stock, tuned, traffic and cop vehicles, this mod can even be able to reach well 400 MB of file size...
I haven't made a statistic or such, neither have seen a proof of it. It has just been a my guessing, thinking that this kind of big carpack release can be more interesting and worth to download to the people right because of the tuned cars to play.I have found the mod's size is 5MB after putting one car!!! Franch was right, I will remove the Stock version and I will work on the Tuned version, because much people are playing the Tuned more than Stock.
A size of 5 MB per car isn't so much, sometimes with the dashboard included. Once completed with stock, tuned, traffic and cop vehicles, this mod can even be able to reach well 400 MB of file size...
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I guess its just I've seen a few sites that hold the "drag-style" modded cars, with speeds from 300 up to even one I saw that went over 1000. Since they called them tuned, I suppose I started stereotyping the words 'tuned car' to mean ridiculously fast and not even semi-controllable.
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Looks ok. The headlights are a bit too dark. Assign the texture called fxltglow.tga to the headlights objects material, so to have them with a whiter and stronger look in-game. The taillights seem good, continue with that way for the other cars.
You would need to remove the reflections at least from the bottom, interior and badging textures through MM2 City Toolkit's File Browser tool.
You would need to remove the reflections at least from the bottom, interior and badging textures through MM2 City Toolkit's File Browser tool.
Double the player cars because of the stock and customized versions and you'll easily get a total of 400 MB of archive to download. Then, obviously they have to be split in at least two .ar files.NFS Most Wanted has 40 player cars, 9 cop cars and traffic maybe about 20s of vehicles.
Simply through the textures (windows and defrost) alpha channel, that have to be in TGA format, of course.How to make the windows transparent in game?
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