Midtown Madness 2 Anim Viewer

For viewing *.anim/*.mod/*.skel files. BETA 1 ONLY

aaro4130
MM2X Super Active User
MM2X Super Active User
Posts: 2405
Registered for: 15 years 10 months
Location: Canada
Been thanked: 1 time

Midtown Madness 2 Anim Viewer

Postby aaro4130 » Wed Dec 26, 2012 5:34 am

Introduction
Midtown Madness 2 Anim Viewer came along as me and CarLuver69 were talking about hidden dev tools/ones we cannot get working. I managed to get testart.exe working.

Testart.exe:
Image

This tool is a launcher for it, it also includes "sharecodes". So you can share your animation combination on this topic or with friends.

BETA 1 ONLY : This tool only works with MM2 Beta 1 Animations. It INCLUDES all of them. Just extract this tool and run AnimViewer.exe and enjoy!

AnimViewer.exe (C) 2012 Aaro4130, testart.ext (C) 1999 Angel Studios

Downloads

Initial Release : https://www.mediafire.com/download.php?mz6acbz88kilcz5
[img]https://i61.tinypic.com/25zrngo.jpg[/img][color=white]
- Most creative active member
- Most smart active member
- Best MM2 innovation of the year
- Best programmer

[img]https://i60.tinypic.com/2m4c2h5.jpg[/img]
- Most helpful active member[/color]

User avatar
dummiesboy
MM2X Super Active User
MM2X Super Active User
Posts: 2430
Registered for: 15 years 8 months
Location: USA
Been thanked: 1 time
Contact:

Postby dummiesboy » Wed Dec 26, 2012 5:39 am

I'll start out with one. Here's an unused one, a man giving the finger after getting up from a dive. I LOL'd at this very hard when I saw it.

-1203484283|-1543664787|-1912420375
Image

User avatar
zoot
MM2X Super Active User
MM2X Super Active User
Posts: 2444
Registered for: 14 years 9 months
Location: United States

Postby zoot » Wed Dec 26, 2012 4:21 pm

Looking good, Aaron.
Administrator at MMarchive | Arrow Block Entertainment Owner

User avatar
sajmon14
MM2X VIP Member
MM2X VIP Member
Posts: 5321
Registered for: 16 years 1 month
Location: Poland
Contact:
Poland

Postby sajmon14 » Wed Dec 26, 2012 8:11 pm

Nice tool, and I laughed on that animation with middle finger

User avatar
Franch88
MM2X Admin
MM2X Admin
Posts: 15758
Registered for: 16 years 9 months
Location: Italy
Been thanked: 1 time
Contact:
Italy

Postby Franch88 » Wed Dec 26, 2012 10:36 pm

Very nice tool, great work with in having those developers tools working. :)
Once launched the animation viewing the little Banks window needs to be higher enough to let show also the Pipe and Animation buttons; initially took me a while to find those respective windows as the above screenshot shows.

This other animation is funny too, don't remember to have seen it in-game: 1366512083|-628479364|639674130 (pedanim_womgr2s2.anim file).

Would be possible let use these unused animations of Beta 1 and include them in MM2 Revisited 5.1 patch, Dummiesboy?
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|

User avatar
dummiesboy
MM2X Super Active User
MM2X Super Active User
Posts: 2430
Registered for: 15 years 8 months
Location: USA
Been thanked: 1 time
Contact:

Postby dummiesboy » Wed Dec 26, 2012 10:58 pm

Yeah I saw that one, the woman giving the "up your's" gesture. No wonder they weren't included. :P

Anyway, I'll have to look more into it later. I glanced at the CSV file that controls animations, and they are listed in there. If I can't add them, maybe I could replace one of the two animations per model you see ingame.
Image

User avatar
dummiesboy
MM2X Super Active User
MM2X Super Active User
Posts: 2430
Registered for: 15 years 8 months
Location: USA
Been thanked: 1 time
Contact:

Postby dummiesboy » Thu Dec 27, 2012 4:00 pm

Well I'm looking closer at them. And I see the reason they don't show up ingame.

Code: Select all

GROUND_STANDL,pedanim_mangr2st,1,44,0,0,0,0,STAND GROUND_STANDL2,pedanim_mangr2s2,1,44,0,0,0,0,STAND GROUND_STANDR,pedanim_mangr2s3,1,44,0,0,0,0,STAND GROUND_STANDR2,pedanim_mangr2s4,1,44,0,0,0,0,STAND
the s2 and s4 animations are ones you don't see ingame, and both of those are the #2 animations for standing up, left and right. The game doesn't use them. In a case like this, I could only replace the used one with an unused one. May have to do that. :P

EDIT: Or not... the game crashes if I tell it to use s2 instead of s, and absolutely nothing changes if I replace the s .anim file with the s2 one. I don't get it.
Image

User avatar
zoot
MM2X Super Active User
MM2X Super Active User
Posts: 2444
Registered for: 14 years 9 months
Location: United States

Postby zoot » Thu Dec 27, 2012 4:28 pm

Well I'm looking closer at them. And I see the reason they don't show up ingame.

Code: Select all

GROUND_STANDL,pedanim_mangr2st,1,44,0,0,0,0,STAND GROUND_STANDL2,pedanim_mangr2s2,1,44,0,0,0,0,STAND GROUND_STANDR,pedanim_mangr2s3,1,44,0,0,0,0,STAND GROUND_STANDR2,pedanim_mangr2s4,1,44,0,0,0,0,STAND
the s2 and s4 animations are ones you don't see ingame, and both of those are the #2 animations for standing up, left and right. The game doesn't use them. In a case like this, I could only replace the used one with an unused one. May have to do that. :P

EDIT: Or not... the game crashes if I tell it to use s2 instead of s, and absolutely nothing changes if I replace the s .anim file with the s2 one. I don't get it.
Well then. Keep trying. Something is bound to change.