Midtown Madness Race Editor

New little program in progress

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Diatosta
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Postby Diatosta » Sat Oct 27, 2012 6:03 pm

Thanks very much!

It finally played in hardware mode.

Now I can finally take good photos of the cars ;)

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Postby e-cobra » Sat Oct 27, 2012 6:18 pm

Sounds cool! A custom race creator for MM2. :D
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Postby aaro4130 » Sat Oct 27, 2012 7:38 pm

Sounds cool! A custom race creator for MM2. :D
Its for mm1
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Postby Diatosta » Sat Oct 27, 2012 7:42 pm

But don't worry e-cobra, there will be a MM2 editor too!

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Postby Franch88 » Sat Oct 27, 2012 9:27 pm

Great that the program making is going well and gives an in-game working result. :wink: Good plan to have one for MM2, the very old races editor available it's pretty compicated; so far the best way to make races is the manual one with the help of MM2 City Toolkit to get the placing values on the track.
The crosses used for the checkpoints and opponent waypoints positions are too much little when added on the map, possibly make them bigger.
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Postby Diatosta » Sat Oct 27, 2012 10:49 pm

Yeah, the old race editor was a real pain in the ass. I mean, it wasn't even in english! In german or something i think.

It exists a tutorial of how to create races in it but it wont worked anyway, or if it works, for me it didn't

P.S. Can't wait for this to come out, I have some plans I want to put to work :twisted: Lots of cars drowning in the river muahahaha!

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Postby aaro4130 » Sat Oct 27, 2012 11:15 pm

Dont think cars can drive through rivers :P. I will release an early beta soon, only for Blitz races. Problem is only 4 checkpoints work and i dont know why yet :s
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Postby Diatosta » Sat Oct 27, 2012 11:19 pm

No, I meant cars Drowning in the river, if you know what I mean :twisted:

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Postby whoami » Sun Oct 28, 2012 6:40 am

No, I meant cars Drowning in the river, if you know what I mean :twisted:
Imagine, opponents start the race in water! :twisted:
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Postby NotoriousA » Sun Oct 28, 2012 3:09 pm

Hahaha, reminds me of the Midtown Madness 1 editing start video...

I guess the limit is just set to four checkpoints in blitz races...
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Postby aaro4130 » Sun Oct 28, 2012 4:22 pm

Hahaha, reminds me of the Midtown Madness 1 editing start video...

I guess the limit is just set to four checkpoints in blitz races...
Never thought about the limit. Now that its confirmed (I checked all the blitz files, all had 5 (+ finish)), I will add it to my program so that they can only make that many :P
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Postby NotoriousA » Sun Oct 28, 2012 6:10 pm

Imagine the blitz races updated with more than five checkpoints...
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Postby Diatosta » Sun Oct 28, 2012 7:38 pm

It would be "the big chicago loop, with 20 checkpoints though the alleys of the city ;) )

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Postby aaro4130 » Sun Oct 28, 2012 8:05 pm

i will make opponent code maybe today, :)

I'll probably do the opponent code tonight, only problem is the fact that they will all start in the same position, and i can only make one path per session.

So i may do some automated system for it.
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Postby aaro4130 » Sun Nov 04, 2012 8:36 pm

ALMOST READY FOR RELASE! :D

Also, it has been tested on all of todays systems :).
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