Manchester MM2

***ON HOLD FOR FORSEEABLE FUTURE***

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transdev_joe
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Postby transdev_joe » Sun Sep 02, 2012 5:53 pm

The first test... as you can see some triangles need reconnecting after being scaled - also road and bus stop textures need putting in properly. Also some roads are out of proportion. :D


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transdev_joe
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Postby transdev_joe » Mon Sep 03, 2012 3:21 pm

I'm going to have to redo this - roads have been the wrong proportion cos google maps doesn't show the correct road width unless its on satellite view

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sajmon14
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Postby sajmon14 » Mon Sep 03, 2012 6:20 pm

Why just not resize them?

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transdev_joe
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Postby transdev_joe » Tue Sep 04, 2012 6:06 pm

Why just not resize them?
I simply think i had done too much to be able to resize them accurately - anyway here's progress:

***I know I haven't added GROUND_ object - but focusing on roads first***

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e-cobra
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Postby e-cobra » Thu Sep 06, 2012 3:48 pm

Wow, nice track! Do you scale roads one by one? Because Google maps won't be out of proportion, to scale everything, in objects box, click show all, turn on SEL and scale while holding down shift key, to scale along all 3 axes. :wink:
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transdev_joe
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Postby transdev_joe » Fri Sep 07, 2012 6:34 pm

Wow, nice track! Do you scale roads one by one? Because Google maps won't be out of proportion, to scale everything, in objects box, click show all, turn on SEL and scale while holding down shift key, to scale along all 3 axes. :wink:
I scale all roads as one big thing - using a SHADOW_ object from any bus as a guide. However - I have now discovered that the original area I did was too narrow in comparision - so it will need remodeling. :cry: :oops: