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Wrecking Interactive: "Reckless Driver-Mini"

Posted: Sun Jun 03, 2012 12:18 am
by zoot
While RDU is on hold, we started development on a smaller.. 'demo' game. This game is named "Reckless Driver : Mini". This game will be much smaller. Smaller city, less vehicles. Less races. Just for a demo showing what we can do. It will be released for free in a few months. The graphics are completely changed. New, "current-gen" models, such as roads, cars, etc. New, "current-gen" shaders and textures also. We totally redid the game for this. We are really working hard to make this game a good-looking game. We hope you watch this development! Thanks!

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Posted: Sun Jun 03, 2012 1:43 am
by zoot
And made a new sun.

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Posted: Sun Jun 03, 2012 9:34 am
by whoami
Good, so I can at least get this for free :P Looks nice, though try silver for a color of a car. :D
PS: Why is RDU on hold?

Posted: Mon Jun 04, 2012 6:37 pm
by zoot
Thanks guys!

More progress!

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Posted: Mon Jun 04, 2012 10:31 pm
by zoot
I tested some of the 'enb series' ini file mods for this game, adding bloom and color correction. ;)

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Posted: Mon Jun 04, 2012 11:17 pm
by Franch88
Good idea make a kind of demo of your game in progress. The graphic looks great with the ENBSeries effects.

Posted: Mon Jun 04, 2012 11:45 pm
by zoot
Good idea make a kind of demo of your game in progress. The graphic looks great with the ENBSeries effects.
Thanks! I redid the shadow and edited the effects some. Really, we are using this demo to give away for free and put on KickStarter so we can get donations for Unity Pro. Then we can have real real-time shadows and get the post-processing without a mod. ;) We hope you guys can show some support with us getting Unity Pro! :)

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Posted: Tue Jun 05, 2012 6:33 pm
by ettieapple
wow really nice

Posted: Sun Jun 10, 2012 6:17 am
by zoot
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Posted: Sun Jun 10, 2012 3:46 pm
by zoot
Just modeled a planter and added in some trees.
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Posted: Sun Jun 10, 2012 8:54 pm
by Franch88
Very good work, all looks nice. :wink: The trees don't show the shadow, probably you'll have to implement it. The windows sills in the buildings shadow result lighted, 3D engine issues I guess.

Posted: Sun Jun 10, 2012 9:22 pm
by ettieapple
that looks **** good!

Posted: Mon Jun 11, 2012 12:38 am
by jorge14
Awesome work carking this looks very good :D

Posted: Tue Jun 26, 2012 7:14 pm
by zoot
I was implementing some game-related things, like the options menu, selection screen stuff, and was working on some race tests. And cops are comin now, too. Oh, and I got bored and modeled another car.

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Posted: Tue Jun 26, 2012 9:53 pm
by ettieapple
that looks funny, but is it an ev? (no grille...)
and it's a bit flat :wink: