MM1 + MM2 colors pack

Both in progress

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whoami
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Postby whoami » Fri Feb 24, 2012 3:42 pm

Yes, I mean the Fastback, would look cool like that. 8)
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Postby HummersRock » Fri Feb 24, 2012 3:58 pm

I agree with whoami. An Orange Fastback would be great.
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Postby CarLuver69 » Fri Feb 24, 2012 5:17 pm

Why not try to make a Highland Green for the Fastback, one that looks almost exactly like Bullitt?

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The one that's in game isn't green enough...they took pictures of a Highland Green Mustang (possibly even a Bullitt!) but yet the green that's in game is nothing like the real life Highland Green...it's too...blue...
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Postby dummiesboy » Fri Feb 24, 2012 5:20 pm

Oh man, that color is a must. I've always wanted to drive a true bullitt green fastback through SF. :aprobar:
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Postby NiAlBlack » Fri Feb 24, 2012 5:37 pm

It's already planned! I made a list of paintjobs I want to create before I even started creating anything :)
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Postby NiAlBlack » Fri Feb 24, 2012 6:41 pm

Do you think this is good or should I change something?
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The windows and the lights aren't corrected, I'll do that later!
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Postby CarLuver69 » Fri Feb 24, 2012 7:02 pm

It looks pretty damn close! Keep it up!
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Postby sajmon14 » Fri Feb 24, 2012 7:10 pm

hmm maybe I should ask Midas, he made this paint already plus black and brown one

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Postby NiAlBlack » Fri Feb 24, 2012 7:21 pm

Sorry, but there's no space left for brown (I hate the 10 paintjobs limit :() and black is almost finished so I don't need it. But when you ask him I'll compare it to my highland green. If his version looks better and it is OK for him I'll use it.
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Postby NiAlBlack » Sat Feb 25, 2012 1:03 am

OK, the Aston Martin is finished

Image

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This should be yellow but doesn't really look like. It looks a bit gold but not enough to call it that way. Any idea how I should call it? Please reply!

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This one is called Freezing Flames. I hope you like it. Luckily it was possible to create this by editing both colors the same way so I didn't have to cut anything together :)

Edit: I forgot a picture. Here it is:
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Last edited by NiAlBlack on Sat Feb 25, 2012 4:15 am, edited 1 time in total.
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Postby Franch88 » Sat Feb 25, 2012 1:12 am

Nice colors, for me is ok call Yellow the gold looking one, and really nice the blue paintjob.
Ugly to see that headlights problem with this car, Dummiesboy fixed it in MM2 Revisited mod, you should ask him for the files.
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Postby jorge14 » Sat Feb 25, 2012 1:16 am

Good colors :wink:
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Postby dummiesboy » Sat Feb 25, 2012 2:40 am

I really like those colors, especially the gold one. Nice work! :)

And about what Franch said, I'll skip the asking part and just give you my latest Revisited model for the DB7. It has numerous issues fixed, such as the headlights, the mapping issues on the back, normals issues, the right side split from the rest of the model sightly, etc.
https://www.mediafire.com/?4jc0t8di9413f3q

EDIT: I just realized that you never figured out how to fix the texture seams. Well, you'll want to copy the exact values from the default textures if you want them to be perfect. However, these generic values work for just about any car texture

Low, Medium
0001
00010001
Image

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Postby NiAlBlack » Sat Feb 25, 2012 4:12 am

Thanks, but where to enter these values? Is it somewhere in MM2CT? And I just noticed that I forgot a picture. The silver paintjob. I'll edit my post above
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Postby dummiesboy » Sat Feb 25, 2012 4:13 am

You enter them in TEX Manager when you're converting them from TGA. :wink:
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