Cargo City

New city progress

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Kluvo2
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Postby Kluvo2 » Sun Jan 08, 2012 10:22 am

You used the sailboat.pathset, didn't you? :P
Yes, I used it ;)

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Postby CarLuver69 » Sun Jan 08, 2012 10:28 pm

You used the sailboat.pathset, didn't you? :P
You mean the plane? That would mean that the plane is actually meant to be a sailboat, but the path is set at another angle. :wink:
sailboat.pathset is the fastest pathset, but emits no sound. That's why I asked if he used it.
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Postby whoami » Mon Jan 09, 2012 8:33 am

You used the sailboat.pathset, didn't you? :P
You mean the plane? That would mean that the plane is actually meant to be a sailboat, but the path is set at another angle. :wink:
sailboat.pathset is the fastest pathset, but emits no sound. That's why I asked if he used it.
Okay...... I'm still waiting for the Cargo to be unloaded on MM2x.com!
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Postby Spyke » Mon Jan 09, 2012 8:46 am

This is a very nice city! Can't wait for the release. I hope it will not lag my PC. :(
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Postby Kluvo2 » Sat Jan 14, 2012 1:16 pm

back again :) I had a lot of work to school, but now I'm done, so I'll continue ;)
I'm planning to make cop cars for city, based on ford mustang cruiser, but with new paintjob :)
Also started working on buildings, I'll publish some screenshots tommorow :)

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Postby Kluvo2 » Sat Feb 18, 2012 5:49 pm

Guys,
after some work for school I've got back to cargo city project.
I have made some buildings and I'm planning to make a construction zone and a parking lot connected with shopping center.
ImageImageImageImageImage
PS: Sorry for double post :)

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Postby Triple_X » Sat Feb 18, 2012 6:26 pm

good work :)
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Postby sajmon14 » Sat Feb 18, 2012 6:43 pm

Nice ideas :)

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Postby Franch88 » Sat Feb 18, 2012 8:51 pm

Nice buildings, but simple made because there are only windows; put of doors and shops textures of the ground floor, they're PKG objects and you can do this how you want. Pity for the sloping sidewalks, maybe they can be fixed, but not easily.
Keep up the good work. :wink:
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Postby whoami » Sun Feb 19, 2012 8:52 am

Nice buildings, but simple made because there are only windows.
Well, some modern houses have windows till the bottom of the house :lol: Just put a big double door in the shopping complex, and should be good. LOL, in the 4th pic, the pedestrian is dancing!
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Postby Franch88 » Sun Feb 19, 2012 8:59 am

And you think that's good and acceptable? :roll: They're just boxes all textured with windows except the top part, they're bad to see. In few other MM2 add-on cities was made so in past fo the buildings, now it's time to improve this thing. Ok have the windows in the ground floor for some building, but at least a door there must be.
The ground floor row can be made with another box without upper and down faces united with the one of the windows mapped with a different texture, also more than one, with doors, plain wall and shops.
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Postby whoami » Sun Feb 19, 2012 2:00 pm

And you think that's good and acceptable? :roll: They're just boxes all textured with windows except the top part, they're bad to see. In few other MM2 add-on cities was made so in past fo the buildings, now it's time to improve this thing. Ok have the windows in the ground floor for some building, but at least a door there must be.
The ground floor row can be made with another box without upper and down faces united with the one of the windows mapped with a different texture, also more than one, with doors, plain wall and shops.
I don't know, I really like it. If Kluvo2 wants to change it, he will. I respect your opinion though.
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Postby sajmon14 » Sun Feb 19, 2012 2:42 pm

I think Franch is right, would be better to have bit more detail

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Postby Kluvo2 » Mon Feb 20, 2012 9:14 pm

I'll be at home on sunday, so I'll add them more details, those buildings were also a small test :)

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Postby jorge14 » Tue Feb 21, 2012 1:34 am

Very nice work :wink:
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