Kyle is back converting cars

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kylej866
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Kyle is back converting cars

Postby kylej866 » Tue Apr 05, 2011 3:48 am

Sup guys, it's been a while. I decided to get back into MM2. I used to be a coverter a little over 2 years ago and kinda forgot about MM2 but I decided I to get back into it.

I'm starting back simple with just a basic conversion; not my best work, but I'm starting small and trying to remember how to work the modding side of MM2 again lol. It's a Mazda RX-7 converted from Need for Speed: Most Wanted. It's nothing special really, just a mid poly car with some drift tuning. Not really planning on a dash for it. Going to get a little better at converting again before I worry about perfect details lol. Eventually I would like to finish my Pagani Zonda Conversion from 2009. It was 80,000 polys and I almost got it completed but then lost interest in MM2.

Anyways, the RX-7 is almost complete and i'll probably release it soon. Pics:
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It's good to be back :D
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Postby dageek » Tue Apr 05, 2011 4:08 am

O hai there! Conversion is looking good.
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Re: Kyle is back converting cars

Postby Franch88 » Tue Apr 05, 2011 5:28 am

You were still around in this community from time to time, at MMArchvie in particular. :wink: But, very good to be back with the converting business, you haven't done a lot in past. This is an ok car to return with the MM2 car making work.

PS: I've changed the title to a better temporaly one, but successively you have to change it to one appropriate to this section, like is for the other topics.
Eventually I would like to finish my Pagani Zonda Conversion from 2009. It was 80,000 polys and I almost got it completed but then lost interest in MM2.
Better not, I still rememebr how hardly it works in MM2 and how badly it looks without reflections (this because of the breakable parts, made to let work this model in-game). In the meanwhile have been released other Pagani cars, and with the Juiced 2 model conversion by StanOfGB, this model is done. Also, Pagani cars haven't got a great amount of downloads despite they're supercars.
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Postby StanOfGB » Tue Apr 05, 2011 6:40 am

Nice to see you return, hopefully you'll stay active. That RX-7 isn't my kinda car, but it's good that you're using it as a learning tool.

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Postby zoot » Tue Apr 05, 2011 12:31 pm

Welcome back Kyle! Long time no see. Nice RX-7! :D
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Postby RacingFreak » Tue Apr 05, 2011 1:06 pm

Nice to see you here back, Kyle!

If you want any better model for the Pagani Zonda or any another car you can always PM me ;)
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Postby Azbestos8 » Tue Apr 05, 2011 2:31 pm

Ay baby, lookin' good.
Long time no see, seen you lurkin' about on MSN quite a bit.

WELCOME BACK! <3
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Postby Triple_X » Tue Apr 05, 2011 6:36 pm

Nice to see you back mate :) this car looks cool especially the rims
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Postby Riva » Tue Apr 05, 2011 7:58 pm

Welcome back Kyle. Nice to see you again, here.

If I can suggest you the same car but in a better quality, you should try to convert the NFS Shift version or why not, the Forza 3 models. Most Wanted cars aren't so good (especially textures). Anyway good model choice.
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Postby aaro4130 » Wed Apr 06, 2011 12:44 am

Oh yay! Your back :D
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Postby sajmon14 » Wed Apr 06, 2011 6:39 am

Welcome back :)

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Postby Sido » Wed Apr 06, 2011 11:05 am

Yeah man, Great to see you back. :)
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Postby dummiesboy » Thu Apr 07, 2011 3:13 am

Long time no see. :wink: Welcome back.
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Postby kylej866 » Fri Apr 08, 2011 5:14 pm

Hey guys, thanks for the feedback. :)

I have a question I was hoping you guys could help me with, i've never ran across this with any other conversions. The rim texture seems to be transparent in game. It works fine in ZM but in MM2 All you can see is the wheel and the brake.

Pic:
Image

I've tried resaving the texture in photoshop. I did 24bit TGA with no RLE compression. No luck, I looked in the materials editor, the texture is unused and opacity is set to max.

Any help?
Thanks
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Postby Triple_X » Fri Apr 08, 2011 5:17 pm

open the rim texture in photoshop and save it as 24bits (24 bits don't support transparency) or go to the channel section and delete the transparency channel . do it the same for brakes too and all other textures you want to remove the transparency ;)

P.S. add a spoiler to the car this way looks a bit odd
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