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How can i set the start location?

Posted: Sun Jan 09, 2011 4:48 am
by 051a03
As the topic
and how can set different start location when we set the different traffic density .
thx..

Posted: Sun Jan 09, 2011 10:55 am
by sajmon14
Game is choosing random start locations when dropped, maybe try changing order of intersections in Zmodeler and see if anything changes

Posted: Sun Jan 09, 2011 3:22 pm
by 051a03
Game is choosing random start locations when dropped, maybe try changing order of intersections in Zmodeler and see if anything changes
i don't understand what you mean.......

Posted: Sun Jan 09, 2011 3:24 pm
by sajmon14
I mean you cannot change the starting locations without editing objects order in your 3ds file

Posted: Sun Jan 09, 2011 9:29 pm
by Franch88
If in your track are using roads and intersections for the traffic, the starting track location is random and depends by the density of the traffic; this is easily noticeable changing the traffic densities in the default game cities, the car will start in different intersections. Maybe there's a file to set them as you want or to set only one start start location, but probably it isn't used by the game.
If the track has a PSDL terrain without roads and intersections for the traffic, the player vehicle starts always in the same place, that's the ambient center (X=0, Y=0, Z=0), also indicated opening the track in MM2 City Toolkit program.