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3DRipperDX question

Posted: Sun Jan 02, 2011 3:05 am
by CarLuver69
Since emulators have support for Direct3D, doesn't this mean we could rip PS1 models? I tried this with ePSXe but each time I try to run the game the screen is frozen with the very first frame... :(

I'm using Pete's D3D Driver 1.77...any ideas?

Posted: Sun Jan 02, 2011 3:08 am
by Zac4084
Well on some emulator forums (you could actually find one and ask) some sequesters talk about modding, and some reply with basically yes, you can.

But I would think you would have to go through the game files.

Posted: Sun Jan 02, 2011 3:34 am
by CarLuver69
Well I already have some textures ripped for the game, I guess I just need to start practicing on my modeling!

Posted: Sun Jan 02, 2011 8:32 am
by RacingFreak
Since 3D Ripper DX supports only DirectX6, 8 and 9, use Pete`s DX9 plugin. It works, but captures in 2D, so you will need to scracth up the models.