Archipelago for MM2!

Now released and available!!!

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Deanna_Troi
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Postby Deanna_Troi » Sun Aug 22, 2010 5:52 am

Sweet! :D Keep 'em coming! :D I always wanted an Arcipelago for mm2! :D
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Postby sajmon14 » Wed Sep 01, 2010 5:55 pm

Pic of props I added, only few graves at some places left.

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:wink:

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agustin26
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Postby agustin26 » Wed Sep 01, 2010 5:56 pm

Good Work Sajmon it looks more complete :wink:
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Postby Leolego29347 » Wed Sep 01, 2010 6:07 pm

Yes, very good friend! :D

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Franch88
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Postby Franch88 » Wed Sep 01, 2010 8:13 pm

It's looking really nice and indeed more completing, very good work. :)
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Riva
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Postby Riva » Wed Sep 01, 2010 10:12 pm

Amazing 8O Great props and textures. Keep it your fantastic job up mates.
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Postby Zac4084 » Wed Sep 01, 2010 10:44 pm

Nice props, now looking like MM1's version.
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Postby sajmon14 » Thu Sep 02, 2010 4:14 pm

Map is completed, few bugs to fix. If you want beta test, PM me for link(don't ask for it if just want play). You should also have MM1 one to check differences

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Postby Leolego29347 » Thu Sep 02, 2010 4:56 pm

Very nice work. I have mm1. :)

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matt1314
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Postby matt1314 » Fri Sep 03, 2010 7:41 pm

Impressive work, looks much more complete now.
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Deanna_Troi
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Postby Deanna_Troi » Sun Sep 05, 2010 3:18 am

Looking good so far, I also have MM1 as well... :) The MM2 version looks more realistic.... ;)
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Toyzidro
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Postby Toyzidro » Sun Sep 05, 2010 4:45 am

Suggestion 1: There is a secret passage through the front wall of that house to the underground tunnels.

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Check the MM1 version.

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Postby sajmon14 » Sun Sep 05, 2010 11:52 am

I know there is hole , using bound glitch between two buildings can get there too. I'll try to make it as MM1 one, only need get Franch's improved version

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Postby Franch88 » Sun Sep 05, 2010 7:22 pm

There's an apposite entrance to the tunnels down the map, a little one covered by bushes. From that house is possible go in the tunnels too, I can do it like in the original MM1 version.

I'm doing various improvements and fixes to the map, keeping its look like the original one and with some new things. Unfortunately, since the whole map is 180 degrees rotated than the original MM1 version, the hudmap results flipped (can be solved in a way with the rotating hudmap, switchable with the F key), and because of the too much work done so far this can't be done, it requestes the complete map remaking.
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Postby aaro4130 » Sun Sep 05, 2010 9:25 pm

PLEASE ROTATE IT! JK JK

Nice job with it so far, yeah, i love the tunnels, i JUST found it out, thanks
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