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Stretching a texture over a car
Posted: Mon Mar 29, 2004 11:57 am
by mmmad
here is what my car looks like
This is the texture for it
How do you stretch it properly over the car?
Posted: Thu Apr 01, 2004 9:55 pm
by DjDecibel
It's not easy to explain.. os just try to find a basic mapping tutorial
Good work on the model
PS.. the texture image is not working
Posted: Fri Apr 02, 2004 2:00 am
by Gafaddict
Ye, the texturesheet looks misplaced. Otherwise, good job.
so how
Posted: Thu Sep 30, 2004 2:02 pm
by hash
u create this car
Posted: Thu Sep 30, 2004 10:51 pm
by Gafaddict
Please don't bring up old topics, if you don't have anything of much relevance to add to the subject.
In answer to your question, yes, he did model this car by himself (I think), a car is usually self-modeled if there are those little lines over the body.