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hastantyo
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Postby hastantyo » Sat Jul 11, 2009 6:19 am

good work! :D
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Technologyfreak
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Postby Technologyfreak » Sun Aug 23, 2009 8:22 pm

Back from my very relaxed 3 week vacation,

I've made some wheels for the kitt in attack mode :)
front:
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rear:
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Let me know what you think of them :wink:
[img][/img]

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Franch88
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Postby Franch88 » Sun Aug 23, 2009 9:02 pm

Welcome back. :) Nice wheels, waiting to see them in the car. Maybe is better remove those writes from the tire texture.
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Technologyfreak
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Postby Technologyfreak » Sun Aug 23, 2009 9:05 pm

Yeah, I was doubting whether it would look ok.
I also wonder how I can remove those lines seen in the rims, can I just do it by adjusting the normals?
[img][/img]

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Postby Franch88 » Sun Aug 23, 2009 9:16 pm

I also wonder how I can remove those lines seen in the rims, can I just do it by adjusting the normals?
Yeah, try to use the normals calculation tool to calculate the normals of all the wheel. Probably doing that the wheel rim will result more plain.
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Postby Zac4084 » Sun Aug 23, 2009 10:05 pm

Welcome back! ^^ Good work, the inside part needs some work. Very nice.
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matt1314
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Postby matt1314 » Mon Aug 24, 2009 10:01 am

Welcome back! :D Nice wheels.
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angelus
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Postby angelus » Tue Sep 01, 2009 11:24 am

great love it i thougt you had disapeared i gave up on my project but still await you kitt carpack with baited breath

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Technologyfreak
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Postby Technologyfreak » Mon Nov 30, 2009 6:13 pm

Hi,

I have a new school now, it's even more work as my previous school so that's why this project is progressing much slower as I would like it to :oops:
anyway I've worked on the front bumper, but I've a problem with it, how do I make 2, or in this case, 3 parts in to one and let them blend nicely? :oops:
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[img][/img]

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Franch88
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Postby Franch88 » Mon Nov 30, 2009 7:42 pm

Nice that this project is still going on desprite no news since a bit of time.
If you mean how to unite those three parts subdivided in three objects, it's easy to do: in the objects list right click on one of them and choose Select, then do the same with the other two; after, use the tool Create...
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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Postby Technologyfreak » Mon Nov 30, 2009 7:46 pm

I know how to do that, but the lines where they come together remain visible, I try to rotate the normals but it's a tricky thing.
Can you just solve this problem by rotating the normals, or should I do something else? :)
[img][/img]

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Franch88
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Postby Franch88 » Mon Nov 30, 2009 7:56 pm

Pratically the parts aren't well united, and in the picture this is a bit noticed. That's given because the polygons/vertices aren't well aligned to the ones of the other object, the normals don't do nothing. You should move manually the vertices to align them to the other part. Use the vertices mode view and the Move tool, click on the object to fix, select the vertices to move, press SEL button and move it using all the views.
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Zac4084
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Postby Zac4084 » Mon Nov 30, 2009 10:41 pm

Wow, I thought you had a medical issue. Welcome back, really nice to have you back. Stay to school work, and MM2 as a hobby or freetime enjoyment. Nice work. :)
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Technologyfreak
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Postby Technologyfreak » Mon Jan 25, 2010 10:47 am

Hi,

I'm thinking of releasing the 2 cars seperately so you can enjoy the KITT in normal mode already, because the KITT in persuit mode is going to take more time as I thought. :oops:
Would you like a carpack or 2 seperate cars so you can already drive this version? :)
[img][/img]

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Postby Zac4084 » Mon Jan 25, 2010 2:03 pm

Welcome back. IMO 2 seperate cars.
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