MM2 Revisited

V5.1 patch now released!

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dummiesboy
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Postby dummiesboy » Mon Dec 22, 2008 11:23 pm

It's most likely going to be released next week. :lol: BTW, I know you have gotten variant.psdl and city.psdl into Zmodeler, but have you gotten sf.psdl into Zmodeler? If you have, then tell me. It'll make my job alot easier. :wink:
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Postby dageek » Mon Dec 22, 2008 11:39 pm

i hae an idea
connect the bay and golden gate bridges!
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Postby dummiesboy » Mon Dec 22, 2008 11:44 pm

That would be very hard to do.
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Postby Tonywolfe121 » Mon Dec 22, 2008 11:51 pm


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Postby dummiesboy » Tue Dec 23, 2008 12:13 am

Well, I've tried downloading the trial of 3ds max, but when it gets done, it just turns out to be corrupted. And I won't spend $3500 on buying it. :P
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Postby Tonywolfe121 » Tue Dec 23, 2008 12:22 am

Oh too bad (warz) thats what i used but blender might work

www.blender.org/

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Postby dummiesboy » Tue Dec 23, 2008 12:57 am

Blender doesn't work for me. It won't open the ASE file. :? I really don't see a way to connect the Bay Bridge to SF. Does anyone know of a realistic way to connect the Bay Bridge to SF?
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Postby Franch88 » Tue Dec 23, 2008 1:00 am

It won't open the ASE file. :? I really don't see a way to connect the Bay Bridge to SF. Does anyone know of a realistic way to connect the Bay Bridge to SF?
What do you mean by realistic? Is pretty hard actually make a realistic way to connect the Bay Bridge to the city, you must go in the background part using the water mod. I think that the way showed in your previous screens, with those two ramps, is ok.
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Postby dummiesboy » Tue Dec 23, 2008 1:21 am

I think I'll try to do what I said earlier.
Or, I could make a tunnel in the underground parking garage. :scratchchin: It wouldn't be too realistic, but it beats a jump trailer :P
It would take some time, but I think it could be done.
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Postby Franch88 » Tue Dec 23, 2008 1:37 am

I think that's better to realize your previous idea. It's not so realistic, but an underground tunnel that starts from the parking garage and ends to the new Bay Bridge will be very funny to drive. :)
The whole SF undergroung paking is splitted in three .pkg files; edit one of them adding this tunnel, but you can have better ideas to add it.
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Postby dummiesboy » Tue Dec 23, 2008 1:43 am

Actually, I am currently editing ml_ybgardens_STREET_f.pkg. It is the only one I can modify without taking out any glass on the building that you can break through. :wink: As I said before, it wouldn't be realistic, but it would be easy to drive, and more realistic that the water mod, or jump trailer.
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Postby Tonywolfe121 » Tue Dec 23, 2008 5:38 pm

Wow


SF underground full of leeky pipes, dead people, the mobs, and some guy with a chain saw :P

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Postby dummiesboy » Tue Dec 23, 2008 6:12 pm

Well, the idea for the tunnel in the parking garage won't work right now. There are too many PSDL Blocks in the way. To make this possible, I'd would have to use the sf.psdl as a reference. If you have 3ds max, it would be a huge help if you could convert sf.psdl into sf.3ds, or something. If you do, your name will be put in the special thanks section of the readme file for sure.
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Postby Tonywolfe121 » Tue Dec 23, 2008 8:26 pm

I will work on it :)

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Postby dummiesboy » Tue Dec 23, 2008 8:28 pm

Thank you, tony! :D Good luck.
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