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Posted: Fri Mar 26, 2010 9:28 pm
by Zac4084
Ahh, the tires are slanted in ZM, ill PM you about this.

Posted: Fri Mar 26, 2010 10:38 pm
by Riva
Ok Zac.

@ Stan : you should keep an only wheel, then in vertices mode (1), you must align the vertices to the X axis in a first time, then from the Y axis (modify > align > axis). The rectangle easy selector is the better way to do this.

Posted: Sat Mar 27, 2010 1:01 am
by StanOfGB
Thanks for the info.

Posted: Sat Mar 27, 2010 3:44 am
by Silent1Unknown
I wonder why the wheels should come tilted though. Anway, a simple Modify>Rotate (on objects level) about Z-axis should work, no? :wink:

Posted: Sat Mar 27, 2010 4:02 am
by StanOfGB
The wheels from Ford racing Off Road aren't just rotated, the verts on the edges are pointing every which way

Posted: Sat Mar 27, 2010 3:25 pm
by Riva
Seems to be a "bug" of 3D Ripper DX.

Posted: Thu Apr 08, 2010 1:51 am
by Zac4084
Image

Gumpert Apollo-

I tried to start this, I deleted most of the engine in the back, and remapped some things. I don't know if I'll finish this though. It's over 100k vertices, and 40k polys. I need to edit the grill too.

Posted: Thu Apr 08, 2010 1:55 am
by Franch88
Very nice car, and the model looks great. Yeah, delete all the parts that can be deleted and especially make the grills with flat grill textured planes if they're in 3D, they have too much vertices. However, good to have got in in-game in a way. :wink:

Posted: Thu Apr 08, 2010 2:09 am
by Zac4084
Image
Image

Back and front.

Fixed the grill.
Very nice car, and the model looks great. Yeah, delete all the parts that can be deleted and especially make the grills with flat grill textured planes if they're in 3D, they have too much vertices. However, good to have got in in-game in a way. :wink:
Thanks. The grill isn't 3D.

Posted: Thu Apr 08, 2010 2:18 am
by Franch88
Very nice look in-game, the rear plate looks not textured. Ok for the grills or grids, I thought that they were in 3D since you'd said that the car has well 100000 vertices (probably BODY plus the wheels).

Posted: Thu Apr 08, 2010 8:57 am
by Radu-Cristian
Nice car. where did u get that? i thought it will appear only in TDU 2 :?

Posted: Thu Apr 08, 2010 1:15 pm
by StanOfGB
I think its the one from GTA SA, which was converted from GTR2

Looks great, continue it since you del some engine parts, check to make sure there arent weird holes that can be see through the grills

Posted: Mon Apr 12, 2010 6:31 pm
by matt1314
Looks great, Zac! The wheels look really high poly...

Gumpert Apollo Release

Posted: Mon Apr 19, 2010 12:19 am
by Zac4084
Hi everyone.
This is the the 2008 Gumpert Apollo, from GTR Evolution, converted by me.

Converted to Midtown Madness 2 by me.
Tuning and Sounds by StanOfGB.
Tail lights, dash, and other fixes by Riva.

Image

Image

Installer version here.

Thanks for downloading this, I really hope you enjoy it.

Some objects are unable to delete, modify, etc. (E.g. license plate).
Warning to low spec PC users: this is a highly detailed vehicle.
As you can see, I made a separator on the back for the exhausts, many things were deleted.
Sorry for only one paintjob, the texture is very weird and I cannot make anymore like this.

Posted: Mon Apr 19, 2010 1:59 am
by Franch88
Very nice car and great quality, really needed for the game. :)