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Posted: Mon Jul 15, 2013 9:45 pm
by EnzoSkylineMiura
Thanks. :) This is what it looks like....

Image

As you can see I am in the stage of reuniting vertices, and I am having trouble. Whenever you want to switch to different level, (in my case, object to vertex) you have to click any where on the car, right? So, whenever I switch from object level to vertex level, whichever side of the car click on, is the only side that shows vertices. I want both of the vertices on both of the sides to show up. Any help?? sorry if its confusing

Posted: Mon Jul 15, 2013 9:58 pm
by zoot
Unite the body objects. Select both the left and right sides. Then go to unite them with SEL on.

Posted: Mon Jul 15, 2013 10:07 pm
by EnzoSkylineMiura
Unite the body objects. Select both the left and right sides. Then go to unite them with SEL on.
I know, I just cant switch from object to vertex level without only one side of the body showing vertices.

Posted: Mon Jul 15, 2013 10:57 pm
by Franch88
After have done the mirrored copy of the half of the car, unite both of them in one object; to do it, switch to faces model (press 4 key), select the two car half parts, select the Create...

Posted: Mon Jul 15, 2013 11:32 pm
by EnzoSkylineMiura
OK, thanks both of you! :D

Posted: Tue Jul 16, 2013 2:45 pm
by e-cobra
Nice progress so far. :biggrin2:

Posted: Tue Jul 16, 2013 5:36 pm
by EnzoSkylineMiura
Nice progress so far. :biggrin2:
Main reason I want to do this is to set goals for myself and see what I can achieve. and have fun with it I was planning to put it in mm2x, but, I don't think it will be accepted. :(

EDIT: Hi! I am going to try to stay away from double posts for a bit :wink:. I have finished the model! :aplausos: I am packaging everything into the .ar folder. I have already put the car in game, but, whenever i pass from one of the cars to my 944 in the selection screen, it crashes and only shows the colour in the colour selector - Red -. Ive changed everthing i need to, i did silents tutorial which told me to start with his veilside rx7. I changed all the basenames to p944 , Ive changed it in the .info file as well. Any ideas?!?!

Posted: Wed Jul 17, 2013 3:30 pm
by e-cobra
Make sure your textures are a power of 2 (meaning 2^something) like 128x128, 256x256, 512x512 pixels in dimensions. If you keep texture size to something weird like 326x350, MM2 will crash. Other causes could be missing files or unknown objects in .pkg file. IMO first check whether the textures are of correct size, then if the problem persists, go for other reasons.

Posted: Wed Jul 17, 2013 7:04 pm
by EnzoSkylineMiura
Make sure your textures are a power of 2 (meaning 2^something) like 128x128, 256x256, 512x512 pixels in dimensions. If you keep texture size to something weird like 326x350, MM2 will crash. Other causes could be missing files or unknown objects in .pkg file. IMO first check whether the textures are of correct size, then if the problem persists, go for other reasons.
I heard about that about the textures :wink:. And its the unknown objects in zmod, I forgot to name the body, "BODY_H" . Instead i called it "Right-Half" and "Left-Half". How do you make those two into one object (BODY_H)?

Posted: Thu Jul 18, 2013 6:59 am
by e-cobra
First be in objects level. Then go to Select > Single. Now in any of the active views, right click to select the two halves. Then go to Create > Objects > Unite Select and click anywhere in any active view and specify name BODY_H in the box that appears after doing this. :wink:

Posted: Thu Jul 18, 2013 9:39 am
by Seahawk
Nice progress! :biggrin:

Posted: Thu Jul 18, 2013 7:45 pm
by EnzoSkylineMiura
Thank you e cobra! :). Now its time to test the car, again, in game! :P

Posted: Sun Jul 21, 2013 11:28 pm
by EnzoSkylineMiura
Im back! The car is working in game. it still has problems though. First of all i should point out that instead of using that blueprint for the side body i used the colour red. OK, onto the problems...

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The textures have been messed up on the side and the tire tread for some reason. And the shadow appears that isnt working.

Image

And i cant change the body roll problems because i cant put the car in mm2 ultimate tweaker. Help will be, extrEEEmely appreciated. :P

Posted: Sun Jul 21, 2013 11:57 pm
by zoot
Save them as a 32 bit TGA without RLE compression.

Posted: Mon Jul 22, 2013 5:20 pm
by EnzoSkylineMiura
What, the textures? :?