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Posted: Tue Jul 27, 2010 11:50 pm
by telamon
Wow Very Nice....
Can You Give Us a beta

Posted: Wed Jul 28, 2010 12:04 am
by agustin26
Wow Very Nice....
Can You Give Us a beta
he was about to gimme when he got to go
:lol:
you gonna wait like me :cry:

Posted: Thu Jul 29, 2010 11:54 am
by HummersRock
I come back thinking there won't be anything of much interest and then I see THIS. DANG. That is really freaking sweet.
This is awesome! It looks like you are getting some use out of the BMS to PKG converter I sent you. :wink: This is a great track, I hope it gets finished! :D
Oohhh.

I knew carking wasn't epic enough to do it on his own.

I KID, I KID. :wink:

Posted: Sun Aug 01, 2010 3:06 pm
by sajmon14
I've finally made a working cops and robers mode, just wait to get all MM1 waypoints from Carking. Water works now too. Also now it's possible to place some cop cars, but not needed in such small map I think

Posted: Sun Aug 01, 2010 7:09 pm
by Franch88
So you've got to work a BAI file in the track just to have the CnR gameplay mode working and even cop cars, really cool. :) For the cop cars control there would be problems because of the PSDL terrain, a simple plane ground part probably, but I remember that you said that the cop cars aren't controlled using intersections and roads parts, they're for the races opponent cars, besides that for traffic car. For the cop cars working is enen enough have a simple plane as ground part. Would be a good addition have cop cars on this track, at least 5, because the map is small.

Posted: Sun Aug 15, 2010 4:47 pm
by mm2_pinguin
Awesome :) Waiting for it :D

Do you guys remember me? I left probably 2 years ago the community and I felt something was missing in my life lol Nah, just had mm2 installed looking for good things and then I stumbled here again :D

Posted: Sun Aug 15, 2010 4:49 pm
by StanOfGB
I remember you, but you can't just create conversation in someone else's topic...

Posted: Mon Aug 16, 2010 12:47 pm
by mm2_pinguin
I remember you, but you can't just create conversation in someone else's topic...
Read the first sentence of my previous post, I said it was awesome news and that I was waiting for a release ;)
I believe thats still ontopic ;)
Sorry if you think it's not...

Posted: Thu Aug 19, 2010 10:46 pm
by sajmon14
I found more time so now I can add more props and missing objects to map.
Image

Posted: Thu Aug 19, 2010 10:56 pm
by Franch88
Very good work, the map props are really important to be correctly placed. Please, don't forget the effects for the vehicles wheels for road, grass, sand, etc.; maybe this can require more time because of the track splitting, but is worth for the driving realism. I hope for the same original hudmap, too. :wink:

Posted: Thu Aug 19, 2010 11:00 pm
by sajmon14
Please, don't forget the effects for the vehicles wheels for road, grass, sand, etc.
Look at Honda's roof :wink:

I hope for the same original hudmap, too. :wink:
Yep, it has original hudmap, only problem is names are upside down(it gets normal when push F button)

Posted: Thu Aug 19, 2010 11:05 pm
by Riva
Well done. Fence, concrete, textures, all is fine. Keep it up.

Posted: Fri Aug 20, 2010 1:14 am
by Zac4084
Nice work.

Posted: Fri Aug 20, 2010 1:10 pm
by matt1314
Looks good, keep up the great work!

Posted: Sat Aug 21, 2010 11:29 pm
by mm2_pinguin
Keep it up! It loaks awesome :D