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Posted: Thu Jan 28, 2010 9:24 pm
by zoot
ok. :) im remaking chicago again! itll work this time!

Posted: Thu Jan 28, 2010 9:27 pm
by dummiesboy
Well, good luck this time. :wink:

Posted: Fri Feb 12, 2010 9:50 pm
by zoot
i made a new traffic light and new grass and road textures.
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Posted: Fri Feb 12, 2010 9:53 pm
by dummiesboy
Wow, the new textures look quite good! The traffic light is awesome too! :D

Posted: Fri Feb 12, 2010 9:55 pm
by Franch88
Good grass and road textures. Very nice new traffic light, but the pole where they're hanged should be different.
If possible, please post what Aaro is doing for this mod if will be used.

Posted: Fri Feb 12, 2010 9:59 pm
by zoot
hi, aaro4130 is also helping with my mod. thanks!i have so far for the hot diggity dog stand
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UPDATE, Modeled by aaro4130!
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Posted: Fri Feb 12, 2010 10:06 pm
by Franch88
The parkmeter is ok, but the texture can well be better. The hot dogs stand texture is ok, the default model pretty.

Wasn't needed do a double post...

Posted: Fri Feb 12, 2010 10:07 pm
by zoot
i sent aaro a new texture for the parking meter, so he'll fix it. :)
thanks :)

Posted: Fri Feb 12, 2010 11:48 pm
by Zac4084
Looking good.

Posted: Fri Feb 12, 2010 11:53 pm
by dummiesboy
The meter looks ok, what is wrong with it?
Anyway, I like how dietailed the new objects are, keep it up. :wink:

Posted: Sat Feb 13, 2010 11:47 am
by matt1314
Looks a bit better than the original, nice details.

Posted: Sat Feb 13, 2010 2:41 pm
by zoot
Aaro and I fixed the parking meter. Just some normals problems and we got a new texture for it.
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Posted: Sat Feb 13, 2010 3:06 pm
by dummiesboy
Yeah, that does look better now. Maybe fix that distorted part where you put in the coin? :wink:

Posted: Sat Feb 13, 2010 3:56 pm
by zoot
hi, their is a problem ith the traffic light getting ingame. every object is there, but mm2 crashes and keeps saying that BREAK02 is not there, even though we do have every file needed! Whats wrong? thanks, carking1996

Posted: Sat Feb 13, 2010 4:06 pm
by Zac4084
Nice parking meter, textures look really bad.

Don't know about the light, 1k polys seems a little high for it.