Re-Volt *.w World Files in OBJ

"A litte something I did ;)"

aaro4130
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Re-Volt *.w World Files in OBJ

Postby aaro4130 » Wed Aug 06, 2014 4:21 pm

Hey guys! Earlier yesterday I started a re-volt *.w (world) file to OBJ. and here's the result:

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Working on INST atm :) [Re-volt uses INST too]
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BUGATTIMAN253MPH
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Postby BUGATTIMAN253MPH » Wed Aug 06, 2014 6:16 pm

Revolt tracks in MM2? That will be interesting. :)
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matyii
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Postby matyii » Wed Aug 06, 2014 8:41 pm

YAY! A track for my revolt cars! Really cool!!! :D That will be good in muliplayer too, with revolt car opponents!! Waiting for this!

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Postby aaro4130 » Wed Aug 06, 2014 9:28 pm

New stuff

-Automatically generates and adds transparency to TGA files from the BMP files
-Converts and places Instance (Re-Volt INST) files (But doesn't scale or rotate, easy enough to do manually)

Both boxes here are INST (Re-Volt) objects
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Postby matyii » Wed Aug 06, 2014 10:22 pm

Cool!! :D

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Franch88
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Postby Franch88 » Wed Aug 06, 2014 11:44 pm

This looks gorgeous! :) The ripping looks perfect, seems impossible get better. Very good work, Aaro! :wink:
The way how the Re-Volt tracks are made isn't designed for MM2 and it's free movable cameras, but it's not a big deal knowing already this.
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