Zac, I can play MM2 fine on my other computer, but I just can't be bothered to get it out again.
Also, this laptop is specially designed for being able to replace things, like a GFX Card. That's why my dad got it. It is a top of the line laptop, that can even run crysis at fairly high settings, and has the ability to take it compleatly apart, and put it back together with new guts.
To tell the truth, I can play MM2 just fine, as long as cloud shadows (or as I've nicknamed it, "Lag Mode") is turned off. I acually get seemingly huge framerates with them off, but have not confermed yet.
PS, Lag Mode is great in multiplayer, if you dont want others to get the CnR gold easily, so I acually have an advantage here.
EDIT: w00t! I have.. half solved my problem with ZM. I can import stuff, and do almost all things.... except delete, that's where ZM calls the line. This still sucks, but I am beginning to trick my laptop into doing what I want. Almost like an older Mac.
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New Laptop.
- dummiesboy
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*Double Post*
Because of a request from a friend, I have made a short video that shows how my MM2 runs, and looks. I'd reccomend watching it in high quality, so that you can see the graphics issue.
https://www.youtube.com/watch?v=QS3ouybyCdA
Because of a request from a friend, I have made a short video that shows how my MM2 runs, and looks. I'd reccomend watching it in high quality, so that you can see the graphics issue.
https://www.youtube.com/watch?v=QS3ouybyCdA
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When you are at the GG bridge and look at the city expect lag no matter how good your computer is. On my computer if I am at the GG bridge and look at the city, my FPS can go as low as 20FPS. Really, don't expect much from mm2 even if you had a super over clocked I7, 12GB of RAM and 3 GTX 300s.
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Well, good news, and more good news!
I found out a temp solution to the ZM problem. Import the model, save as z3d, exit zm, open z3d. After this, I can delete stuff. The textures are gone, but that only takes 1 minute to correct. So this means that for now, I can model things!
And, about MM2CT, a simple re-install fixed that one, go figure.
I found out a temp solution to the ZM problem. Import the model, save as z3d, exit zm, open z3d. After this, I can delete stuff. The textures are gone, but that only takes 1 minute to correct. So this means that for now, I can model things!
And, about MM2CT, a simple re-install fixed that one, go figure.
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Good news indeed!
Now come oooonnnnn RV4!
EDIT: I'd laugh if a simple re-install of ZM would fix it too. Similar thing happened to me too. I couldnt get ZM installer file from anywhere; Vista just wouldnt download it. Then Franch gave me the portable ZM folder. I used it until I realized I could now download ZM.
Now come oooonnnnn RV4!
EDIT: I'd laugh if a simple re-install of ZM would fix it too. Similar thing happened to me too. I couldnt get ZM installer file from anywhere; Vista just wouldnt download it. Then Franch gave me the portable ZM folder. I used it until I realized I could now download ZM.
Last edited by Silent1Unknown on Sat Jan 09, 2010 10:21 pm, edited 1 time in total.
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ZModeler program has some bad bugs that makes it crash; sometimes it happens to me with certain meshes, where for example, deleting a polygon the program crashes. Another bug affects the Materials Editor and the loaded textures in the textures list. MM2 City Toolkit program hasn't the install setup, but good to have re-extracted it from its archive.
Other than that, very good news.
About the MM2 running on your new laptop, it's pretty normal that the game lags more with the clouds shadows enabled and when are visible very large and detailed parts of the city. This is worse when the models have more polygons. Pretty the same thing happens to me.
Other than that, very good news.
About the MM2 running on your new laptop, it's pretty normal that the game lags more with the clouds shadows enabled and when are visible very large and detailed parts of the city. This is worse when the models have more polygons. Pretty the same thing happens to me.
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I know i'm bumping an old topic here, but I have some news.
I have completly solved my ZModeler issues, turns out I had AA and AF on for the program. I can now do anything I want in ZModeler again.
And I think I have an idea on the lag in MM2, but I still dont know how to fix it. I was playing No One Lives Forever, and was getting unplayable lag (5 fps average) in large outdoor areas. After I turned off Detail Textures, the lag went away, and I got a solid 60 fps, same thing in MM2 if I turn off cloud shadows. Both of them are made in exactly the same way, overlay a texture over another.
I'm not sure what causes the lag with this type of feture, but does anyone else have an idea?
I have completly solved my ZModeler issues, turns out I had AA and AF on for the program. I can now do anything I want in ZModeler again.
And I think I have an idea on the lag in MM2, but I still dont know how to fix it. I was playing No One Lives Forever, and was getting unplayable lag (5 fps average) in large outdoor areas. After I turned off Detail Textures, the lag went away, and I got a solid 60 fps, same thing in MM2 if I turn off cloud shadows. Both of them are made in exactly the same way, overlay a texture over another.
I'm not sure what causes the lag with this type of feture, but does anyone else have an idea?