With the Acadia, i also started a 1999 MITSUBISHI ECLIPSE GSX. I have better blueprints than the acadia, therfore, the model is way better.
New car! 1999 Mitsubishi Eclipse GSX
- Silent1Unknown
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Nice progress with this car. Will it be the stock version or with a body kit?
Anyway, it looks cleaner (better) than your previous work. You're improving!
I have one tip for you. On the rear part of the car, you can improve it by reorienting those diagonal edges (highlighted yellow). Just go to Modify>Reorient while in Edges level and click them one by one. The result should be like in the second picture (reoriented edges shown in pink highlights). This should help improve the model shape, shades and normals.
Before:
After:
You have to use your judgement too because sometimes, its better to keep them as is, and sometimes its better to reorient edges to their alternative form. You decide.
Anyway, it looks cleaner (better) than your previous work. You're improving!
I have one tip for you. On the rear part of the car, you can improve it by reorienting those diagonal edges (highlighted yellow). Just go to Modify>Reorient while in Edges level and click them one by one. The result should be like in the second picture (reoriented edges shown in pink highlights). This should help improve the model shape, shades and normals.
Before:
After:
You have to use your judgement too because sometimes, its better to keep them as is, and sometimes its better to reorient edges to their alternative form. You decide.
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- HummersRock
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- Franch88
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Very nice model so far. The polygons placement is good, but it can well be improved, letting the polygons follow the car shapes, like you've already done for top and back parts. Try to do what Silent1Unknown said, that's important too.
You're improving more and more, but you need to read more ZModeler modeling tutorials to make a model for games, to fix the problems that you're still doing in modeling. Have better blueprints means have better models, yeah, but this isn't enough, is the modeler and his way to model that makes a model very good also with few polygons.
You're improving more and more, but you need to read more ZModeler modeling tutorials to make a model for games, to fix the problems that you're still doing in modeling. Have better blueprints means have better models, yeah, but this isn't enough, is the modeler and his way to model that makes a model very good also with few polygons.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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- Franch88
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Nice result so far. The rear bumper don't look so good on the bottom part, and with the reflection map are well seen the pretty bad normals issues. There's the lack of front and rear windows borders, and glass windows too; don't forget about the bottom part also this time.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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- Silent1Unknown
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- Franch88
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Nice work for the interiors so far, good trick use the NFS Carbon car textures. Use textures also for the car headlights and for some other detail. Is also better add the external mirrors.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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