Why are cars so damn grippy?

Too much traction

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Doof4294967296
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Why are cars so damn grippy?

Postby Doof4294967296 » Thu Mar 02, 2017 2:37 pm

Just got to ask, why did they make most of the cars so damn high in traction? It kills the realism of the game. I'm having some urge to edit all the .vehcarsim(s) which is a bit time consuming though. But really why didn't they make it like the good old MM1?

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BUGATTIMAN253MPH
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Re: Why are cars so damn grippy?

Postby BUGATTIMAN253MPH » Thu Mar 02, 2017 6:19 pm

Yeah, really strange. The reason the physics realism slider was not in MM2 was because Jay Panek said that the physics were "so good now, so it wasn't necessary." Such irony. What really bothers me about the grip is the tires keep skidding when changing gear.
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Postby carfan1061 » Thu Mar 02, 2017 8:49 pm

It just so happens that I have driven Riva's first car (at least thats what people say) and it's close to impossible to make a sharp turn at 100mph and it ruins the car. It's a very nice little hot hatchback, it looks like it could be made around 1990-2000 but I can't find any info on it, (btw it's called STC Concept). Thanks to Franch88 for the car
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Postby Doof4294967296 » Fri Mar 03, 2017 6:07 am

I like the physics in MM1