Tutorial: Creating Low Poly Car Models in Zmodeler

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RacingFreak
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Postby RacingFreak » Tue Jun 28, 2016 4:57 am

Oldish topic, but I don't have panda pictuers but i have Carlton pictures.. Boxy enough i guess :lol:
Yes, you can try ;)
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Fuyunyan
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Postby Fuyunyan » Sun Jul 10, 2016 7:48 pm

BTW do the car pictures to build the mesh on and to map textures on have to be different pics or can they be 1 big pic?
Here's my picture
spoiler cuz big
Spoiler
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Also can you please upload tutorials for mapping textures and getting it to work in mm2? thanks

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Franch88
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Postby Franch88 » Sun Jul 10, 2016 8:18 pm

If the various sides photos of the car are from the same source, like the image that you've posted above, it's always better, because their quality is the same.

About the mapping part, which is pretty easy and with few steps, and the MM2 porting, download and read this tutorial. There are also video tutorials on the bottom part of this page.
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COOLGUY200
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Postby COOLGUY200 » Fri Jul 22, 2016 6:25 pm

Be sure to edit the textures the best you can. That source you chose was good, but you'd need to adjust the contrast of that car's textures for it to look properly. :wink:
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