Default Parked Cars mod problem.

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Seahawk
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Default Parked Cars mod problem.

Postby Seahawk » Thu Jan 25, 2018 6:01 am

I have a problem, I'm using the mod but cars inside NYC parking lot are not changed.
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Last edited by Seahawk on Sat Jan 27, 2018 4:21 pm, edited 2 times in total.
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Postby Franch88 » Thu Jan 25, 2018 8:13 pm

For first, there's no mod called Default Parked Cars, it's just you who's calling so that feature of this your release, and I don't see the reason...
Haven't been able to find the file with the values for the placing of those parked cars in the WTC parking lot, but anyway, it should be because those are the parked cars with the sp_ prefix in their files names, and not those with the giz_ one, which is of those that your mod changes because are of those used in the default game cities.
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Postby Seahawk » Fri Jan 26, 2018 8:24 am

So if I change the names of the giz_ ones with sp_ prefix then will it work?
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Postby Franch88 » Fri Jan 26, 2018 8:40 pm

I guess so, but doing this try, it's better to add copies of the giz_ prefix renamed to the sp_ one. So, there will be the same files with both prefixes in the .ar file.
Anyway, there's a difference, and it's that all the three parked cars with the sp_ prefix haven't the BREAK objects, and so their respective .mtx files.
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Postby Seahawk » Tue Jan 30, 2018 6:16 am

Why the mod crashes with RV5 Bay Bridge, L O D, BuckNeye and Maincity?
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