Circuit Race Opponent Cars Modded

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dafa
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Circuit Race Opponent Cars Modded

Postby dafa » Sun Sep 24, 2017 9:17 pm

So I was experimenting with the Default SF Circuit Races replacing 2 opponents successfully without slowing down the game, More than 2 opponents slow down the game!

Now for the Screenshots!

Circuit Race 1
Image

Circuit Race 4
Image

Circuit Race 6
Image

Circuit Race 8
Image

Circuit Race 10
Image
Last edited by dafa on Mon Oct 30, 2017 1:16 pm, edited 2 times in total.

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Franch88
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Postby Franch88 » Sun Sep 24, 2017 9:46 pm

They're already expensive races with three of such cars. :P
Yeah, despite the game can now manage so many polygons due to that patch, it can easily lag because of them.
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dafa
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Postby dafa » Sun Sep 24, 2017 9:49 pm

Yup, works fine for me with 2 opponent cars + mine, More than 2 opponents makes the game slow badly!

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Postby Seahawk » Mon Sep 25, 2017 4:42 am

How to edit default map.aimap files
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Postby dafa » Mon Sep 25, 2017 10:35 am

Search on the Forums and you will find the answer.
Last edited by dafa on Mon Oct 30, 2017 1:18 pm, edited 1 time in total.

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Postby Seahawk » Mon Sep 25, 2017 12:10 pm

I know that but how to extract it from MM2Core.ar?
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Postby dafa » Mon Sep 25, 2017 12:30 pm

Search again to find the answer for this as well.
Last edited by dafa on Mon Oct 30, 2017 1:19 pm, edited 1 time in total.

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Postby sajmon14 » Mon Sep 25, 2017 7:07 pm

I always liked to do such edits

Image
Image
Image

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Postby dafa » Wed Oct 11, 2017 4:19 am

Thanks Sajmon for the Files.

Here are the edits from your Scratch Made Tracks, Only Circuit Races!

Bay City

Industrial
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Crosstown Circuit
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City Round
Image

Eurocity

Ausgezeichnet circuit
Image