Circuit Race Opponent Cars Modded

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dafa
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Circuit Race Opponent Cars Modded

Postby dafa » Sun Sep 24, 2017 9:17 pm

So I was experimenting with the Default SF Circuit Races replacing 2 opponents successfully without slowing down the game, More than 2 opponents slow down the game!

Now for the Screenshots!

Circuit Race 1
Image

Circuit Race 4
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Circuit Race 6
Image

Circuit Race 8
Image

Circuit Race 10
Image
Last edited by dafa on Mon Oct 30, 2017 1:16 pm, edited 2 times in total.

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Franch88
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Postby Franch88 » Sun Sep 24, 2017 9:46 pm

They're already expensive races with three of such cars. :P
Yeah, despite the game can now manage so many polygons due to that patch, it can easily lag because of them.
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dafa
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Postby dafa » Sun Sep 24, 2017 9:49 pm

Yup, works fine for me with 2 opponent cars + mine, More than 2 opponents makes the game slow badly!

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Postby Seahawk » Mon Sep 25, 2017 4:42 am

How to edit default map.aimap files
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dafa
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Postby dafa » Mon Sep 25, 2017 10:35 am

Search on the Forums and you will find the answer.
Last edited by dafa on Mon Oct 30, 2017 1:18 pm, edited 1 time in total.

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Postby Seahawk » Mon Sep 25, 2017 12:10 pm

I know that but how to extract it from MM2Core.ar?
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Postby dafa » Mon Sep 25, 2017 12:30 pm

Search again to find the answer for this as well.
Last edited by dafa on Mon Oct 30, 2017 1:19 pm, edited 1 time in total.

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Postby sajmon14 » Mon Sep 25, 2017 7:07 pm

I always liked to do such edits

Image
Image
Image

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dafa
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Postby dafa » Wed Oct 11, 2017 4:19 am

Thanks Sajmon for the Files.

Here are the edits from your Scratch Made Tracks, Only Circuit Races!

Bay City

Industrial
Image

Crosstown Circuit
Image

City Round
Image

Eurocity

Ausgezeichnet circuit
Image