MM2 HD

0.3 Beta version released

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Silent1Unknown
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Postby Silent1Unknown » Sat Mar 15, 2014 7:24 pm

Great improvement over the old one. Nice work. I'm really interested in this mod. :)

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Postby Franch88 » Sat Mar 15, 2014 10:19 pm

Great looking building, its textures are already very good. :) Continue the very good work. :wink:
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Postby Seahawk » Sun Mar 16, 2014 3:56 am

Nice to see new bound. So, you can't get inside the building like we can get inside the default building.
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Postby RohitXL5 » Sun Mar 16, 2014 6:59 am

Awesome ferry! ;)
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Postby KingAndy » Sun Mar 16, 2014 12:58 pm

Thank you for the comments!
Nice to see new bound. So, you can't get inside the building like we can get inside the default building.
Okay, now I got intrested about that. I thinked it was from the roof, but looks like there is another way to get in. Once I never did that, can anyone explain me how to do that? Maybe I can try to make the new bound also ablo to do that ;)
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Postby e-cobra » Sun Mar 16, 2014 2:48 pm

Here's how to: You've to drive very slowly to this corner of the building. Image
Mostly the car will reflect back, but sometimes it will get in.
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A mod named 'stunt CnR mod' from MMArchive has its gold spawn spot inside this building, and it is also used to troll others in normal CnR by going inside. You could use the bound of the original building and re-size it if necessary. :wink:
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Postby RohitXL5 » Sun Mar 16, 2014 6:01 pm

I would prefer not to disturb those glitches. I think they are just cool.
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Postby Pujan » Mon Mar 17, 2014 2:56 pm

Awesome work Andy!
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Postby Kushpreet » Mon Mar 17, 2014 3:28 pm

The building looks nice. Good work, KingAndy. ;)

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Postby mm2mm1fan » Thu Mar 20, 2014 12:29 pm

Very good work.

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Postby KingAndy » Thu Mar 20, 2014 1:53 pm

I'll consider about the bound, but I don't agree some glinches should be left, once one of the functions of this mod is a bug fix, mainly about those "flashing" polygons we see in some buildings that are polygons placed under the 3d models, that I already fixed one; and badly made bounds.

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The shops texture is not edited yet, but I may just change it to 24 bit and let it like it is now.
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Postby mm2mm1fan » Thu Mar 20, 2014 2:17 pm

Great job.

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Postby The_Most_Wanted » Thu Mar 20, 2014 3:31 pm

Awesome textures! :D
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Postby Seahawk » Thu Mar 20, 2014 4:04 pm

Amazing work!
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Postby Pujan » Thu Mar 20, 2014 6:12 pm

Awesomeness Loaded.
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