Need For Speed Hot Pursuit 2 Mod!

Released now!!!

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The_Most_Wanted
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Postby The_Most_Wanted » Thu Jan 03, 2013 10:25 pm

Hey guys :) i converted other three cars and they are :"Ford Crown Victoria (cop)" , "Lamborghini Diablo VT (with 2 versions car and cop)".
These are pics of the cars :


Ford Crown Victoria (cop):
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Lamborghini Diablo VT:
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Lamborghini Diablo VT (cop):
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Last edited by The_Most_Wanted on Mon Jan 21, 2013 12:01 am, edited 1 time in total.

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Postby jorge14 » Fri Jan 04, 2013 3:29 am

Cool cars :D
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Postby StanOfGB » Fri Jan 04, 2013 4:27 am

Cool, my all-time fav racing game goes into MM2 :wink:

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Postby Silent1Unknown » Fri Jan 04, 2013 7:07 am

Amazing work so far. Keep it up. :)

I would like to see all the cop cars in MM2. :wink:

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Postby e-cobra » Fri Jan 04, 2013 1:31 pm

Nice conversions, can't wait for this mod to get complete!
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Postby The_Most_Wanted » Fri Jan 04, 2013 6:46 pm

The sirens of the cop cars will work with 3 objects and they are : "SRN0 (siren blue)" , "SRN1 (siren white)" , "SRN2 (siren red)" and they are centered in the same glowing place where they glowing in NFS:HP2. I know guys this mod is amazing :D and iam sure if you try this mod you will love it :)

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Postby aaro4130 » Fri Jan 04, 2013 7:45 pm

You need FOUR objects for it to work, Here is what you do, since siren lights ARE sequential, do this:

SRN0 : Blue glow
SRN1 : White glow
SRN2 : Red glow
SRN3 : White glow

That way it will go back to blue after the sequence, Making it look perfect.
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Postby Franch88 » Fri Jan 04, 2013 11:20 pm

Good progress so far, but would be better start to improve the converting of the cars adding the driver, as said, and not do it after have converted all the cars models. Make the sirens as Aaro suggests, will be better. :wink:
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Postby The_Most_Wanted » Fri Jan 04, 2013 11:28 pm

Ok man i will do these changes :)
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Postby jorge14 » Sat Jan 05, 2013 3:47 am

I would like to see how look the McLaren F1 and the Ferrari F50. :D
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Postby Silent1Unknown » Sat Jan 05, 2013 5:27 am

I dont know if you need 4 SRNs. I remember an old addon car that used only 1 SRN.


EDIT: Here is that car:

https://www.mm2c.com/files/cars/?CarID=154

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Postby whoami » Sat Jan 05, 2013 6:47 am

I dont know if you need 4 SRNs. I remember an old addon car that used only 1 SRN.


EDIT: Here is that car:

https://www.mm2c.com/files/cars/?CarID=154
It probably had animated textures. Nice to see the Diablo here, I seriously love it!
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Postby The_Most_Wanted » Tue Jan 08, 2013 9:49 am

Hello guys :) i think about putting glowing textures from NFS:HP2 that replace glowing textures in mm2 and other textures i will replace it in the game.
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Postby e-cobra » Tue Jan 08, 2013 1:48 pm

I know guys this mod is amazing and i am sure if you try this mod you will love it
Indeed. NFS HP2 & MM2 were the most epic games I had.
i think about putting glowing textures from NFS:HP2 that replace glowing textures in mm2 and other textures i will replace it in the game.
But assigning a texture to the siren object won't show in game, just like headlight objects. If you are thinking to replace the texture of the entire siren bar to make it look different from default cop cars, then that's possible.
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Postby The_Most_Wanted » Tue Jan 08, 2013 3:58 pm

No you understand me wrong. I mean glowing textures like: Brakelight, Taillight and Reverselight. The other glowings (sirens and headlights) that i will replace the glowing shape of them.