Is it possible to change the default race cars?

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NotoriousA
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Postby NotoriousA » Sun Mar 11, 2012 6:29 am

It's the same with me when I use the base name of the crazy taxi downloadable.

EDIT: Never mind, it happened because I put "vp" in front of the name.
Last edited by NotoriousA on Sun Mar 11, 2012 5:01 pm, edited 1 time in total.
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A320_Pilot
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Postby A320_Pilot » Sun Mar 11, 2012 2:34 pm

The first race is with ferrari 430 something and porsche 911gt3 and it works
the second race has the same cars but doesn't work.
[img]https://i.imgur.com/Vj394OU.jpg[/img]
[color=cyan][b]4.6L V8?[/b][/color] [color=white]I think[/color] [color=red][b]YES![/b][/color]

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NiAlBlack
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Postby NiAlBlack » Sun Mar 11, 2012 5:13 pm

Does the second race have more traffic? That could cause a heap overrun.
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Postby A320_Pilot » Mon Mar 12, 2012 2:14 pm

yeah it was the traffic.

now works fine,thanks.
(maybe i'ill make it as a mod,what's you guys think?
[img]https://i.imgur.com/Vj394OU.jpg[/img]
[color=cyan][b]4.6L V8?[/b][/color] [color=white]I think[/color] [color=red][b]YES![/b][/color]

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Postby NiAlBlack » Mon Mar 12, 2012 6:04 pm

The problem is that all the vehicles have to be included so you would have to ask all their authors. But would be nice!
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Postby dummiesboy » Mon Mar 12, 2012 6:23 pm

There would need to be several AR files too, since everyone locks their addons. :roll:
[size=0]I really, really hate it when people do that.[/size]
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Postby Franch88 » Mon Mar 12, 2012 9:15 pm

The locking isn't a problem (the authors of releases have all the reasons to do it), for the correct mod working is enough specify in the Readme file the used cars names, their authors and write the links from where download them from much places possible. Then, in this way you also haven't to download MBs of mod in case you already have the add-on cars used in it.
However, no, it's a bad and problematic idea for many reasons make a such mod, and since I assume that this operation is really easy to learn for everyone (you've easily learned it too, A320_Pilot), is worth that eveyone does its tries with the races opponents changing as they want and like.

Speaking about the topic, a such question has been done in past here, a searching was enough. The game crashes problems are indeed given by the use of too much high polygons cars for the opponents, and is well known that too much polygons to manage means possible crashes.
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NotoriousA
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Postby NotoriousA » Wed Mar 14, 2012 9:08 am

yeah it was the traffic.

now works fine,thanks.
(maybe i'ill make it as a mod,what's you guys think?
I'd like to see you it into a mod! After all, I love me some racemods!
[img][/img]

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Postby A320_Pilot » Wed Mar 14, 2012 11:56 am

yeah it was the traffic.

now works fine,thanks.
(maybe i'ill make it as a mod,what's you guys think?
I'd like to see you it into a mod! After all, I love me some racemods!
...
...
However, no, it's a bad and problematic idea for many reasons make a such mod, and since I assume that this operation is really easy to learn for everyone (you've easily learned it too, A320_Pilot), is worth that eveyone does its tries with the races opponents changing as they want and like.
[img]https://i.imgur.com/Vj394OU.jpg[/img]
[color=cyan][b]4.6L V8?[/b][/color] [color=white]I think[/color] [color=red][b]YES![/b][/color]