What to name the buildings in tracks?

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Seahawk
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What to name the buildings in tracks?

Postby Seahawk » Fri Sep 15, 2017 10:01 am

What to name the buildings in an MM2 track?
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Franch88
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Postby Franch88 » Fri Sep 15, 2017 8:28 pm

Would you explain better and more completely what do you mean?
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Postby Seahawk » Sat Sep 16, 2017 8:48 am

So, the surface is known as Ground_H, but what are the buildings on it are names as?
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Postby sajmon14 » Sat Sep 16, 2017 8:04 pm

Call them GROUND_, you can do names like GROUND_1, GROUND_2 etc, well you can put also put letters instead of numbers. For buildings you name them PH1_, PH2_ etc. I think BH#_ was for props.

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Postby Franch88 » Sat Sep 16, 2017 8:22 pm

Ok, so you're talking about the objects names used to prepare the city for the importing in MM2 City Toolkit program.
The correct objects name is the one that Sajmon says, and yes, the props used the letter "B". Actually, you must use letters after have used the numbers from 0 to 9, because the GROUND_ objects name can't exceed eight characters in total. Read the online version of the program manual here for more.
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Postby sajmon14 » Sun Sep 17, 2017 10:55 am

I did names with more numbers and they worked ;)