Higher pitch sfx

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mm2mm1fan
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Higher pitch sfx

Postby mm2mm1fan » Sun Feb 05, 2017 5:28 am

Hey guys, I been thinking of converting cars to MM2 again but there's always a problem with the sound effects of the cars to sound higher then they should, any solutions?
Retired from modifying Midtown Madness games. Nowadays I mod Crashday Redline Edition in my spare time.

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Franch88
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Postby Franch88 » Sun Feb 05, 2017 8:48 pm

That should depend by the values in the .csv files, present in the folders Opponent and Players inside the Cardata folder. Open and edit them with Notepad, playing with the values and checking each edit in-game. A quicker solution is try other .csv files, like those of the default game cars.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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