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Medium Detailed Model of Ford Mustang Fastback

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Doof4294967296
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Postby Doof4294967296 » Fri May 23, 2014 11:51 am

Take a look at this Image I posted in the screenshot section few days ago. Saw something different in the car texture by the front windshield? Why does it have better wipers? O_o

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Postby sajmon14 » Fri May 23, 2014 2:45 pm

You posted that already in the screenshots section, no need to make useless posts here :wink:

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Postby Doof4294967296 » Fri May 23, 2014 3:19 pm

uhh, ok. I'm just so curious why the high detail body model has a messed up wiper texture.

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Postby whoami » Fri May 23, 2014 3:24 pm

Maybe they were drunk/high/half asleep while mapping the textures? :P
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Postby Franch88 » Fri May 23, 2014 11:47 pm

That wipers detail mapping error was already reported time ago. BTW, it's curious know that it there isn't in the _M, _L and _VL LOD copies of the BODY object.
In the MM1 car, the BODY_H object has the correct mapping of the texture about the wipers. This is well know too, like also of the better overall refining that MM1 has than MM2.
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Postby Doof4294967296 » Sun May 25, 2014 6:34 am

That's right. Texture mapping in MM1 is better. I noticed it. If we can make a mod that can correct the pkg file texture maping error in this car...

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Postby Diatosta » Sun May 25, 2014 11:07 am

Oh but there already such a mod. It's DB's Revisited mod. Now, I dont remember in which version it was fixed, but if you download the latest one (V5+5.1) then you should be just fine ;)
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